change colormap
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@ -65,11 +65,11 @@ intersection {
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height_field {
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png "datas/hf.png" smooth
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translate <-.5, 0, -.5>
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#local SC = SzSol * 1.130;
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#local SC = SzSol * 1.10;
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scale <SC, 0.90, SC>
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texture {
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pigment {
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image_map { png "datas/cmap.png" }
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image_map { png "datas/colormap.png" }
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rotate x*90
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translate <-.5, 0, -.5>
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scale <SC, 1, SC>
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