a lot of patches
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@@ -19,9 +19,9 @@
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#for (idX, -3, 3)
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#for (idZ, -3, 3)
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#local posX = (idX * 4.72) + (rand(Rng1)-0.5);
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#local posX = (idX * 4.76) + (rand(Rng1)-0.5);
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#local posY = 3.2 + (NormClock * 12 * (rand(Rng1)+0.75));
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#local posZ = (idZ * 4.39) ;
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#local posZ = (idZ * 4.44) ;
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#local Rx = (rand(Rng1) - 0.5) * 12;
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#local Ry = (rand(Rng1) - 0.5) * (24+NormClock);
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#local Rz = (rand(Rng1) - 0.5) * 11;
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@@ -59,7 +59,7 @@ object { Le_Decor }
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#local CamZ = 122 - (21.9 * Cos_01(NormClock));
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#local LatY = (Y_mean / Y_count) - (0.5*NormClock);
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#debug concat("Lat Y ", str(LatY, 7, 3),"\n")
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#debug concat("escadrille: Lat Y ", str(LatY, 7, 3),"\n")
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camera {
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location <CamX, CamY, CamZ>
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