les derniers commits de 2026
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@@ -27,7 +27,7 @@
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#local posX = (idX * 4.72) + (rand(Rng1)-0.5);
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#local posY = 3.2 + (NormClock * 12 * (rand(Rng1)+0.75));
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#local posZ = (idZ * 4.37) ;
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#local posZ = (idZ * 4.39) ;
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#local Rx = (rand(Rng1) - 0.5) * 12;
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#local Ry = (rand(Rng1) - 0.5) * (24+NormClock);
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#local Rz = (rand(Rng1) - 0.5) * 11;
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@@ -67,5 +67,5 @@ camera {
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location <CamX, CamY, CamZ>
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look_at <0.0, LatY, 0>
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right <image_width/image_height, 0, 0>
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angle 56 - (19.84 * NormClock)
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angle 56 - (21 * NormClock)
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}
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