cosmetic change of look_at
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@ -16,6 +16,8 @@
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#include "dynamic.inc"
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// ---------------------------------------------------------
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// dessiner une grille
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#for (Foo, -150, 150, 10)
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cylinder { <-150, 0, Foo>, <150, 0, Foo>, 0.12 }
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cylinder { <Foo, 0, -150>, <Foo, 0, 150>, 0.12 }
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@ -23,12 +25,12 @@
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// ---------------------------------------------------------
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object { Repere scale 15 translate 4 }
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object { Repere scale 15 translate y*5 }
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object { Le_Decor }
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camera {
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location <45, 126, 18>
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look_at <0, 1.18, 0.17>
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angle 50
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look_at <0, 1.18, 0.17 + NormClock>
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angle 49
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}
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