multiple tweakings...

This commit is contained in:
Tonton Th
2025-01-02 01:30:37 +01:00
parent cf95106744
commit 0285a14e02
5 changed files with 37 additions and 39 deletions

View File

@@ -14,19 +14,21 @@
#include "contexte.inc"
#include "elements.inc"
object { Le_Decor }
light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> }
#declare TrX = 1.4 * sqrt(NormClock);
#declare TrY = 0.90 + (3.5 * sqrt(NormClock));
#declare TrZ = 9.9 * sqrt(NormClock);
#declare TrX = 1.34 * sqrt(NormClock);
#declare TrY = 0.90 + (3.5 * Cos_01(NormClock));
#declare TrZ = 9.999 * sqrt(NormClock);
#declare TrH = <TrX, TrY, TrZ>;
#declare RrY = 57 * sqrt(NormClock);
object { HexaCone rotate y*RrY translate TrH }
// object { Repere scale 2 }
#declare CamY = 19 - (5*NormClock);
#declare LatY = -4 + NormClock;
#declare CamY = 19 - (4.5*NormClock);
#declare LatY = -3 + NormClock;
camera {
location <-3.60, CamY, 21.09>
@@ -34,5 +36,5 @@ camera {
// focal_point <0, 1, 0>
// aperture 0.046
// blur_samples 30
angle 47
angle 45
}