HexaCone/remote.pov

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/*
* H E X A C O N E - R E M O T E
* nouveau projet du Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
#include "globals.inc"
#include "contexte.inc"
#include "elements.inc"
#include "hexabenz.inc"
#include "hexawood.inc"
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#declare A = <-SzSol, 16, -8>;
#declare B = <SzSol+4, 18, -11>;
#declare P = Interpolate(A, B, NormClock);
object { HexaCone () rotate y*((6*NormClock)+80) translate P }
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#include "dynamic.inc"
object { HexaBenz () rotate y*(clock/9) translate <-9, 3, 7> }
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// ---------------------------------------------------------
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#declare A = <-15, -1.9, SzSol>;
#declare B = < 23, -0.7, SzSol>;
#declare P = Interpolate(A, B, NormClock);
object { HexaWood translate P }
// ---------------------------------------------------------
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object { Le_Decor }
// object { Repere scale 3 translate <SzSol, 2, SzSol> }
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#local DistCam = 239;
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#local CK = 0.56 + (0.72 * NormClock);
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#declare CamX = DistCam * sin(CK);
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#declare CamY = 28;
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#declare CamZ = DistCam * cos(CK);
camera {
location <CamX, CamY, CamZ>
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look_at <0, 0.3, 0>
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// focal_point <2, 1, 12>
// aperture 0.046
// blur_samples 30
angle 10
}