HexaCone/passage.pov

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POVRay
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/*
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* H E X A C O N E
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* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
#include "globals.inc"
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
#include "contexte.inc"
#include "elements.inc"
// ---------------------------------------
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#declare PosX = 0.333;
#declare PosY = 1.20 + (NormClock*0.22);
#declare PosZ = (NormClock-0.5) * 29.22;
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object { HexaCone translate <PosX, PosY, PosZ> }
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#if ( clock > 130 )
light_source {
<2, 0.30, -2> color Red
spotlight
radius .044
falloff 2
tightness 10
point_at <PosX, PosY, PosZ>
}
#end
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camera {
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location <-1.56, 1.03, 9.76>
look_at <PosX, PosY, PosZ>
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// focal_point <0, 1, 0>
// aperture 0.046
// blur_samples 30
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angle 36
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}