two new points of view

This commit is contained in:
Tonton Th 2024-12-29 00:47:02 +01:00
parent ef23006b9b
commit adf59ceff6
2 changed files with 61 additions and 0 deletions

33
passage.pov Normal file
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/*
* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
#include "globals.inc"
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
#declare NormClock = clock / 360.0;
#include "contexte.inc"
#include "elements.inc"
// ---------------------------------------
#declare PosX = 0;
#declare PosY = 1.40;
#declare PosZ = (NormClock-0.5) * 7.54;
object { HexaCone translate <PosX, PosY, PosZ> }
camera {
location <-2, 1.23, 9>
look_at <PosX, 1.50, PosZ>
// focal_point <0, 1, 0>
// aperture 0.046
// blur_samples 30
angle 40 + (NormClock * 22)
}

28
topview.pov Normal file
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/*
* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
#include "globals.inc"
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
#declare NormClock = clock / 360.0;
#include "contexte.inc"
#include "elements.inc"
light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> }
object { HexaCone rotate y*clock translate y*1.11 }
camera {
location <-3.60, 19.60-NormClock, 21.09>
look_at <0, -4, 0>
focal_point <0, 1, 0>
aperture 0.046
blur_samples 30
angle 50
}