two new points of view
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33
passage.pov
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33
passage.pov
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/*
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* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
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*/
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#version 3.7;
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#include "globals.inc"
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#include "colors.inc"
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#include "metals.inc"
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#include "textures.inc"
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#declare NormClock = clock / 360.0;
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#include "contexte.inc"
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#include "elements.inc"
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// ---------------------------------------
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#declare PosX = 0;
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#declare PosY = 1.40;
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#declare PosZ = (NormClock-0.5) * 7.54;
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object { HexaCone translate <PosX, PosY, PosZ> }
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camera {
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location <-2, 1.23, 9>
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look_at <PosX, 1.50, PosZ>
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// focal_point <0, 1, 0>
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// aperture 0.046
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// blur_samples 30
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angle 40 + (NormClock * 22)
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}
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28
topview.pov
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28
topview.pov
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/*
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* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
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*/
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#version 3.7;
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#include "globals.inc"
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#include "colors.inc"
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#include "metals.inc"
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#include "textures.inc"
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#declare NormClock = clock / 360.0;
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#include "contexte.inc"
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#include "elements.inc"
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light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> }
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object { HexaCone rotate y*clock translate y*1.11 }
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camera {
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location <-3.60, 19.60-NormClock, 21.09>
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look_at <0, -4, 0>
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focal_point <0, 1, 0>
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aperture 0.046
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blur_samples 30
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angle 50
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}
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