HexaCone/topview.pov

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POVRay
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/*
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* H E X A C O N E - T O P V I E W
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* nouveau projet du Thu Dec 5 11:37:05 AM UTC 2024
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*/
#version 3.7;
#include "globals.inc"
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
#include "contexte.inc"
#include "elements.inc"
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object { Le_Decor }
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light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> }
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#declare TrX = 1.34 * sqrt(NormClock);
#declare TrY = 0.90 + (3.5 * Cos_01(NormClock));
#declare TrZ = 9.999 * sqrt(NormClock);
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#declare TrH = <TrX, TrY, TrZ>;
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#declare RrY = 57 * sqrt(NormClock);
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object { HexaCone rotate y*RrY translate TrH }
// object { Repere scale 2 }
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#declare CamY = 19 - (4.5*NormClock);
#declare LatY = -3 + NormClock;
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camera {
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location <-3.60, CamY, 21.09>
look_at <0, LatY, 0>
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focal_point <2, 1, 12>
aperture 0.046
blur_samples 30
angle 45 + (5*NormClock)
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}