saturday night fever is now commited

This commit is contained in:
tTh
2022-12-03 20:42:29 +01:00
parent 3c3d1c8906
commit 4853779493
11 changed files with 134 additions and 33 deletions

View File

@@ -11,16 +11,15 @@ global_settings {
max_trace_level 6
}
#include "colors.inc"
#declare NormClock = clock / 2000.01;
// ----------------------------------------------------------------------
#declare HFDIR = "WS/";
#declare HFDIR = "WS/nanim/";
#declare HFCK = mod(clock, 2000);
#declare HFNAME = concat(HFDIR, str(HFCK , -5, 0), ".pgm");
#debug concat("- - - - - - - ", HFNAME, "\n")
#declare GravityField = object
@@ -32,25 +31,27 @@ height_field {
}
texture {
pigment { color Gray80 }
finish { phong 2.0 }
finish { phong 0.50 }
}
}
object { GravityField scale <4, 1, 4> }
object { GravityField scale <4, 0.70, 4> }
// ----------------------------------------------------------------------
cylinder { <0, -0.5, 0>, <0, 1, 0>, 0.0175 pigment { color Red } }
light_source { < -2, 9.3, -7> color Gray90 }
light_source { < -5, 9.3, -7> color Orange*0.75 }
light_source { < -15, 2.3, 17> color Blue*0.50 }
light_source { < -6, 9.3, -8> color Orange*0.75 }
light_source { < -15, 2.3, 17> color Green*0.25 }
// ----------------------------------------------------------------------
camera {
location <-8, 4, 3>
location <-8, 4-NormClock, 1 + 3*NormClock>
look_at <0, 0, 0>
right x*image_width/image_height
angle 35
angle 34
}
// ----------------------------------------------------------------------