fine tuning
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@@ -25,16 +25,35 @@ plane {
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<0, 1, 0>, 0
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texture {
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pigment { color Gray10 }
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finish { phong 0.58 metallic 0.45 }
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finish { phong 0.18 metallic 0.45 }
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}
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}
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light_source { <4, 1, -9> color White }
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light_source { <4, 9, 9> color White }
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// ----------------------------------------------------------
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#declare Les_Bornes = object
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{
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#declare BH = 5;
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#declare BV = 3;
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#declare BR = 0.02;
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union {
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cylinder { <-BH, 0, -BH>, <-BH, BV, -BH>, BR pigment { color Blue } }
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cylinder { < BH, 0, -BH>, < BH, BV, -BH>, BR pigment { color Green } }
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cylinder { <-BH, 0, BH>, <-BH, BV, BH>, BR pigment { color Green } }
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cylinder { < BH, 0, BH>, < BH, BV, BH>, BR pigment { color Red } }
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}
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}
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object { Les_Bornes }
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// ----------------------------------------------------------
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light_source { <4, 12, -11> color Gray80 }
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light_source { <4, 9, 9> color White }
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camera {
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location <1, 3, -5>
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location <7, 5, -16>
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look_at <0, 0, 0>
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right x*image_width/image_height
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angle 48
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angle 54
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}
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