fine tuning

This commit is contained in:
tth
2022-02-07 01:50:49 +01:00
parent 7976d1dd9f
commit 23616f9119
2 changed files with 37 additions and 16 deletions

View File

@@ -25,16 +25,35 @@ plane {
<0, 1, 0>, 0
texture {
pigment { color Gray10 }
finish { phong 0.58 metallic 0.45 }
finish { phong 0.18 metallic 0.45 }
}
}
light_source { <4, 1, -9> color White }
light_source { <4, 9, 9> color White }
// ----------------------------------------------------------
#declare Les_Bornes = object
{
#declare BH = 5;
#declare BV = 3;
#declare BR = 0.02;
union {
cylinder { <-BH, 0, -BH>, <-BH, BV, -BH>, BR pigment { color Blue } }
cylinder { < BH, 0, -BH>, < BH, BV, -BH>, BR pigment { color Green } }
cylinder { <-BH, 0, BH>, <-BH, BV, BH>, BR pigment { color Green } }
cylinder { < BH, 0, BH>, < BH, BV, BH>, BR pigment { color Red } }
}
}
object { Les_Bornes }
// ----------------------------------------------------------
light_source { <4, 12, -11> color Gray80 }
light_source { <4, 9, 9> color White }
camera {
location <1, 3, -5>
location <7, 5, -16>
look_at <0, 0, 0>
right x*image_width/image_height
angle 48
angle 54
}