2016-02-10 20:49:12 +11:00
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2016-02-14 01:01:43 +11:00
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2016-02-14 07:06:40 +11:00
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### **v0.1.1:**
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--------------------------
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focus: client ui lib
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--------------------------
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---- added app page handling in client/core
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- page_base.js
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- page_handler.js
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---- added ui handling in /client/ui
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- ui.js
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---- added ui objects in /client/ui/objects
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- ui_label.js
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- ui_line.js
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- ui_object.js
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- ui_point2d.js
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- ui_rect.js
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- ui_style.js
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---- login page
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- created login page with title
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2016-02-14 01:01:43 +11:00
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### **v0.1.0:**
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--------------------------
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focus: app
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--------------------------
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- updated npg_app.js
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2016-02-14 00:49:19 +11:00
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### **v0.0.9:**
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-------------------------- focus: renaming files/directories
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---- App
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- nodePong.js -> npg_app.js
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- package.json: updated "directories" & "dependencies" parameters
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---- Client
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- client/src -> client/jquery
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- client/js -> client/lib
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- updated index.html
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---- Server
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- server_core.js -> npg_server.js
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- server_config.js -> npg_server_config.js
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2016-02-13 10:36:12 +11:00
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### **v0.0.8:**
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--- focus on client side
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- Renamed files (lower case + _ )
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- Client directory structure : config, core, keyboard, pages, socket
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- added keyboard event handler basic features
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- added AppPage object definition
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- added login page skeletton
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- nothing crashed
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2016-02-13 06:05:23 +11:00
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### **v0.0.7:**
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--- focus on server object
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- Renamed server object in server_core.js (Server -> NPGServer)
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- Removed setIO(io) function in NPGServer object
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- added init() function to NPGClient
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- Changed server_config.js structure
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- updated nodePong.js
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2016-02-10 20:49:12 +11:00
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2016-02-11 04:48:47 +11:00
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### **v0.0.6:**
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2016-02-13 06:05:23 +11:00
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--- focus on socket.io client & server)
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2016-02-11 04:48:47 +11:00
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- Renamed SocketClient.js to SocketIO.js (files and objects)
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- Added SocketIO object (NGPClient lib in /client/js/)
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- Implemented socket.io client connection (with loop) => working
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- Client side: Corrected bugs of multiple connection attemps and logs
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- Server side: moved socket definitions to Server object
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2016-02-11 00:12:52 +11:00
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### **v0.0.5:**
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- objects naming convention change in server_core.js, and consequently in nodePong.js
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- added "User" and "Game" Objects skeletton in server_core.js
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- added "version" as a parameter of core.Server object (to later send it to clients @ connection)
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### **v0.0.4:**
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- added server_core.js, with "core" app server side object skeletton
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- added "serverMsg" features to "core" (including date utilities)
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- removed server_utils.js (moved serverMsg() function to the core object)
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- updated README.md (removed "npm install colors)
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- moved server.params.js to server_config.js, and changed naming convention
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- updated nodePong.js with new config setup
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2016-02-10 22:05:39 +11:00
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### **v0.0.3:**
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- Added infos in README.md
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2016-02-10 20:59:07 +11:00
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### **v0.0.2:**
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- moved "ui" dir to "public" dir
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- renamed "public" to "client"
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- updated nodePong.js with new directory name
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2016-02-10 21:32:22 +11:00
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- cleaned gitlab repo
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2016-02-10 20:59:07 +11:00
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2016-02-10 20:49:12 +11:00
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### **v0.0.1:**
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2016-02-10 20:59:07 +11:00
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- added package directories structure
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2016-02-10 20:49:12 +11:00
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- "public":
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- index.html (main html file)
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- "css" subdir
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- main.css (main css file for index.html)
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- "src" subdir:
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- jquery-2.1.3.min.js (not really needed)
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- "server":
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- server_utils.js (server utilities function)
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- server_params.js (Server parameters)
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- "ui": (empty, and will become a "public" subdir)
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2016-02-10 20:59:07 +11:00
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- added info files README.md, version.md, package.json and LICENSE
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2016-02-10 20:49:12 +11:00
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2016-02-10 20:59:07 +11:00
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- added nodejs application 'nodePong.js'
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