v0.0.7
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@ -21,34 +21,6 @@
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</html>
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<!--
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<script type="text/javascript">
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//console.log(io);
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var socket = {};
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if (typeof io !== 'object') {
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console.log('Client: io object is unknown');
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}
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if ((typeof self.socket.socket === 'undefined')) {
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console.log('[#SocketClient] attempting server connection...');
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socket = io.connect(); // socket connection
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console.log('[#SocketClient] attempting server connection...');
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//socket.socket.connect();
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}
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socket.emit('data', 'yo');
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</script>
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-->
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<!--
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<script type="text/javascript">
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console.log(io);
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// NPGClient.io = io;
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// NPGClient.SocketClient.setIO(io);
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NPGClient.SocketClient.connect();
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NPGClient.SocketClient.socket.emit('data','yo');
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</script>
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-->
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<script type="text/javascript">
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$(document).ready(function() {
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NPGClient.SocketIO.startConnectLoop();;
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22
nodePong.js
22
nodePong.js
@ -13,39 +13,33 @@ var express = require('express');
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var http = require('http');
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//--- server app libs & params
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//var servP = require('./server/server_config.js');
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var nPong = require('./server/server_core.js');
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var npg = require('./server/server_core.js');
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//--- nodePong config
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var config = require('./server/server_config.js');
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var cfg = require('./server/server_config.js');
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//
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nPong.Server.setVersion(config.VERSION);
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nPong.Server.log("$ ##### nodePong - v" + nPong.Server.version);
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npg.NPGServer.init(cfg.Config);
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/*
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* starting HTTP and socket.io services
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*/
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//--- HTTP server
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nPong.Server.log("$ # starting http service on port " + config.HTTP.port);
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npg.NPGServer.log("$ # starting http service on port " + npg.NPGServer.port);
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var app = express();
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var httpserv = http.createServer(app);
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httpserv.listen(config.HTTP.port);
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httpserv.listen(npg.NPGServer.port);
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//--- allow access to static files from "/client" directory
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app.use(express.static(__dirname + '/client/'));
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//--- socket.io
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nPong.Server.log('$ # registering socket.io service on port ' + config.HTTP.port);
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npg.NPGServer.log('$ # registering socket.io service on port ' + npg.NPGServer.port);
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var io = require('socket.io').listen(httpserv, { log: true } );
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//-- setup server socket handling features
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nPong.Server.socketHandling(io);
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npg.NPGServer.socketHandling(io);
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//
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nPong.Server.log('$ #####');
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npg.NPGServer.log('$ #####');
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@ -3,13 +3,12 @@
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* @author frtk
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*/
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var VERSION = '0.0.5';
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/**
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* HTTP Service
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*/
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var HTTP = {
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port: 8042,
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var Config = {
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VERSION : '0.0.6',
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HTTP: {
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host: '127.0.0.1',
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port: 8042
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},
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}
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@ -20,6 +19,5 @@ var HTTP = {
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*
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*/
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if (typeof exports !== "undefined") {
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exports.HTTP = HTTP;
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exports.VERSION = VERSION;
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exports.Config = Config;
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}
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@ -10,13 +10,16 @@
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* nodePong Server Object
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*
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*/
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var Server = {
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var NPGServer = {
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/*
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* Data
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*/
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// version
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// app
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version: '',
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host: '',
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port: 0,
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// Users and Games
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users: [],
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games: [],
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@ -26,9 +29,12 @@ var Server = {
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*
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*/
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//--- init()
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init: function() {
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init: function(o) {
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var self = this;
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self.version = o.VERSION || '';
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self.host = o.HTTP.host || '';
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self.port = o.HTTP.port || 8042;
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self.log('$ ##### nodePong - v'+self.version);
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},
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@ -37,10 +43,6 @@ var Server = {
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this.version = s;
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},
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//--- setIO(io)
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setIO: function(io) {
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},
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/*
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* Server Messages
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@ -90,16 +92,14 @@ var Server = {
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socketHandling: function(io) {
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var self = this;
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io.sockets.on('connection', function (socket) {
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//
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self.log('$ User connected : id=' + socket.id);
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//
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self.log('$ User connected : id=' + socket.id);
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// 'disconnect'
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socket.on('disconnect', function () {
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self.log('$ User disconnected : id=' + socket.id);
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connected = false;
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});
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// 'disconnect'
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socket.on('disconnect', function () { self.log('$ User disconnected : id=' + socket.id);
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});
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//
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});
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},
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@ -135,7 +135,7 @@ var Game = function() {
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*
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*/
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if (typeof exports !== "undefined") {
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exports.Server = Server;
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exports.NPGServer = NPGServer;
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exports.User = User;
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exports.Game = Game;
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}
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10
version.md
10
version.md
@ -1,7 +1,15 @@
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### **v0.0.7:**
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--- focus on server object
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- Renamed server object in server_core.js (Server -> NPGServer)
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- Removed setIO(io) function in NPGServer object
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- added init() function to NPGClient
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- Changed server_config.js structure
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- updated nodePong.js
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### **v0.0.6:**
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- focus on socket.io client & server)
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--- focus on socket.io client & server)
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- Renamed SocketClient.js to SocketIO.js (files and objects)
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- Added SocketIO object (NGPClient lib in /client/js/)
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- Implemented socket.io client connection (with loop) => working
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