nodePong/version.md

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### **v0.0.7:**
--- focus on server object
- Renamed server object in server_core.js (Server -> NPGServer)
- Removed setIO(io) function in NPGServer object
- added init() function to NPGClient
- Changed server_config.js structure
- updated nodePong.js
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### **v0.0.6:**
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--- focus on socket.io client & server)
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- Renamed SocketClient.js to SocketIO.js (files and objects)
- Added SocketIO object (NGPClient lib in /client/js/)
- Implemented socket.io client connection (with loop) => working
- Client side: Corrected bugs of multiple connection attemps and logs
- Server side: moved socket definitions to Server object
2016-02-10 14:12:52 +01:00
### **v0.0.5:**
- objects naming convention change in server_core.js, and consequently in nodePong.js
- added "User" and "Game" Objects skeletton in server_core.js
- added "version" as a parameter of core.Server object (to later send it to clients @ connection)
### **v0.0.4:**
- added server_core.js, with "core" app server side object skeletton
- added "serverMsg" features to "core" (including date utilities)
- removed server_utils.js (moved serverMsg() function to the core object)
- updated README.md (removed "npm install colors)
- moved server.params.js to server_config.js, and changed naming convention
- updated nodePong.js with new config setup
2016-02-10 12:05:39 +01:00
### **v0.0.3:**
- Added infos in README.md
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### **v0.0.2:**
- moved "ui" dir to "public" dir
- renamed "public" to "client"
- updated nodePong.js with new directory name
2016-02-10 11:32:22 +01:00
- cleaned gitlab repo
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### **v0.0.1:**
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- added package directories structure
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- "public":
- index.html (main html file)
- "css" subdir
- main.css (main css file for index.html)
- "src" subdir:
- jquery-2.1.3.min.js (not really needed)
- "server":
- server_utils.js (server utilities function)
- server_params.js (Server parameters)
- "ui": (empty, and will become a "public" subdir)
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- added info files README.md, version.md, package.json and LICENSE
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- added nodejs application 'nodePong.js'