libtthimage/Lib/cadres.c

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/*
fabrication de cadres dans des images.
--------------------------------------
new 24 Janvier 2000
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "../tthimage.h"
/*::------------------------------------------------------------------::*/
/*
* l'epaisseur de ce cadre est de DEUX pixels, et cette valeur
* ne doit pas changer, car d'autres fonctions en dependent.
*/
int Image_cadre_A(Image_Desc *im)
{
int x, y;
int a, b;
a = 0; b = 255;
for (x=0; x<im->width; x++) {
(im->Rpix[0])[x] = a;
(im->Gpix[0])[x] = a;
(im->Bpix[0])[x] = a;
Image_plotRGB(im, x, im->height-1, a, a, a);
}
for (y=0; y<im->height; y++) {
(im->Rpix[y])[0] = a;
(im->Gpix[y])[0] = a;
(im->Bpix[y])[0] = a;
Image_plotRGB(im, im->width-1, y, a, a, a);
}
for (x=1; x<im->width-1; x++) {
(im->Rpix[1])[x] = b;
(im->Gpix[1])[x] = b;
(im->Bpix[1])[x] = b;
Image_plotRGB(im, x, im->height-2, b, b, b);
}
for (y=1; y<im->height-1; y++) {
(im->Rpix[y])[1] = b;
(im->Gpix[y])[1] = b;
(im->Bpix[y])[1] = b;
Image_plotRGB(im, im->width-2, y, b, b, b);
}
return OLL_KORRECT;
}
/*::------------------------------------------------------------------::*/
/*
* 30 septembre 2008: Image_cadre_B devient Image_cadre_cracra :)
*/
int Image_cadre_cracra(Image_Desc *im, int largeur, int k)
{
int x, y, r, g, b;
if (im->width < (largeur+5) || im->height < (largeur+5))
return IMAGE_TOO_SMALL;
#if DEBUG_LEVEL
fprintf(stderr, "%s: k is $%04x\n", __func__, k);
#endif
for (y=0; y<im->height; y++) {
for (x=0; x<largeur; x++) {
r = rand() % (10 + x * 20);
g = rand() % (11 + x * 10);
b = rand() % (10 + x * 12);
(im->Rpix[y])[x] = r;
(im->Gpix[y])[x] = g;
(im->Bpix[y])[x] = b;
}
for (x=0; x<largeur; x++) {
r = rand() % (10 + (largeur-x) * 20);
g = rand() % (10 + (largeur-x) * 10);
b = rand() % (10 + (largeur-x) * 12);
Image_plotRGB(im, x+im->width-largeur, y, r, g, b);
}
}
for (x=0; x<im->width; x++) {
for (y=0; y<largeur; y++) {
r = rand() % (10 + y * 10);
g = rand() % (10 + y * 12);
b = rand() % (10 + y * 20);
(im->Rpix[y])[x] = r;
(im->Gpix[y])[x] = g;
(im->Bpix[y])[x] = b;
}
for (y=0; y<largeur; y++) {
r = rand() % (10 + (largeur-y) * 10);
g = rand() % (10 + (largeur-y) * 12);
b = rand() % (10 + (largeur-y) * 20);
(im->Rpix[y+im->height-largeur])[x] = r;
(im->Gpix[y+im->height-largeur])[x] = g;
(im->Bpix[y+im->height-largeur])[x] = b;
}
}
return OLL_KORRECT; /* OK, this func is really finishd */
}
/*::------------------------------------------------------------------::*/
/*
* killing this func - 30 sept 2008 - ave St Exupery
*/
int Image_cadre_B(Image_Desc *im, int larg)
{
int foo;
fprintf(stderr, "****** Image_cadre_B is obsolete ******\n");
fprintf(stderr, "****** Use Image_cadre_cracra !! ******\n");
foo = Image_cadre_cracra(im, larg, 0);
return foo;
}
/*::------------------------------------------------------------------::*/
/*
* --------------------------------------------------
* 3 octobre 2009 : il faudra la renommer pour etre XXX
* en accord avec 'tga_cadre' qui la nomme "sweep". XXX
*/
int Image_cadre_C(Image_Desc *im, int r, int g, int b, int n)
{
int x, y, x2, y2, ir, ig, ib;
float fx, fy;
float d, fn, coef;
#if DEBUG_LEVEL > 1
fprintf(stderr, "%s : %d %d %d / %d\n", __func__, r, g, b, n);
#endif
fn = (float)(n*n);
x2 = im->width / 2;
y2 = im->height / 2;
for (y=0; y<im->height; y++) {
/*
* distance au bord HAUT BAS le plus proche
*/
if (y < y2) fy = (float)y;
else fy = (float)((im->height - y)-1);
fy = fy*fy;
for (x=0; x<im->width; x++) {
/*
* distance au bord DROITE GAUCHE le plus proche
*/
if (x < x2) fx = (float)x;
else fx = (float)((im->width - x)-1);
fx = fx*fx;
/* XXX un peu plus d'explications ici */
if (fx < fy) d = fx;
else d = fy;
if (d < fn) {
coef = d / fn;
ir = (im->Rpix[y])[x];
ig = (im->Gpix[y])[x];
ib = (im->Bpix[y])[x];
ir=(int)(((float)ir * coef) + ((float)r * (1.0-coef)));
ig=(int)(((float)ig * coef) + ((float)g * (1.0-coef)));
ib=(int)(((float)ib * coef) + ((float)b * (1.0-coef)));
/* Image_plotRGB(im, x, y, ir, ig, ib); */
(im->Rpix[y])[x] = ir;
(im->Gpix[y])[x] = ig;
(im->Bpix[y])[x] = ib;
}
}
}
return OLL_KORRECT;
}
/*::------------------------------------------------------------------::*/
/*
* this function was the successor of the 'C' cadre. Need a rename.
*/
int Image_cadre_bruit(Image_Desc *im, int r, int g, int b, int n)
{
int x, y, x2, y2, ir, ig, ib;
float fx, fy;
float d, fn, level;
#if DEBUG_LEVEL
fprintf(stderr, "%s : %d %d %d / %d\n", __func__, r, g, b, n);
#endif
#if DEBUG_LEVEL
fprintf(stderr, " %s : current random is %d\n", __func__, rand());
#endif
fn = (float)(n*n);
x2 = im->width / 2;
y2 = im->height / 2;
for (y=0; y<im->height; y++) {
/*
* distance au bord HAUT BAS le plus proche
*/
if (y < y2) fy = (float)y;
else fy = (float)((im->height - y)-1);
fy = fy*fy;
for (x=0; x<im->width; x++) {
/*
* distance au bord DROITE GAUCHE le plus proche
*/
if (x < x2) fx = (float)x;
else fx = (float)((im->width - x)-1);
fx = fx*fx;
if (fx < fy) d = fx;
else d = fy;
if (d < fn) {
level = (int)((d / fn) * 1000.0);
if ( (rand()%1000) < level ) {
Image_getRGB(im, x, y, &ir, &ig, &ib);
}
else {
ir = r; ig = g; ib = b;
}
/* Image_plotRGB(im, x, y, ir, ig, ib); */
(im->Rpix[y])[x] = ir;
(im->Gpix[y])[x] = ig;
(im->Bpix[y])[x] = ib;
}
}
}
return OLL_KORRECT;
}
/*::------------------------------------------------------------------::*/
/* inventee pour blablanux :) */
int Image_cadre_E(Image_Desc *im, int v1, int v2, int v3, int dim)
{
int foo, bar;
Image_Rect rect;
for (foo=0; foo<dim; foo++) {
bar = 1 << (foo%8);
#if DEBUG_LEVEL > 1
fprintf(stderr, "cadre E: foo is %d, bar is 0x%x\n", foo, bar);
#endif
rect.x = foo;
rect.y = foo;
rect.w = im->width - foo*2;
rect.h = im->height - foo*2;
Image_draw_rect(im, &rect, v1^bar, v2^bar, v3^bar);
}
return OLL_KORRECT;
}
/*::------------------------------------------------------------------::*/
/* 5 Fev 2001
* pas de d<>grad<61>
*/
int Image_cadre_pattern_0(Image_Desc *im, Image_Desc *pat, int larg)
{
int x, y, r, g, b;
/*
* Tiens, je la supposais plus facile a ecrire...
*/
for (y=0; y<im->height; y++) {
for (x=0; x<larg; x++) {
Image_getRGB(pat, x%pat->width, y%pat->height, &r, &g, &b);
/* Image_plotRGB(im, x, y, r, g, b); */
(im->Rpix[y])[x] = r;
(im->Gpix[y])[x] = g;
(im->Bpix[y])[x] = b;
}
for (x=im->width-larg; x<im->width; x++) {
Image_getRGB(pat, x%pat->width, y%pat->height, &r, &g, &b);
/* Image_plotRGB(im, x, y, r, g, b); */
(im->Rpix[y])[x] = r;
(im->Gpix[y])[x] = g;
(im->Bpix[y])[x] = b;
}
}
for (x=0; x<im->width; x++) {
for (y=0; y<larg; y++) {
Image_getRGB(pat, x%pat->width, y%pat->height, &r, &g, &b);
/* Image_plotRGB(im, x, y, r, g, b); */
(im->Rpix[y])[x] = r;
(im->Gpix[y])[x] = g;
(im->Bpix[y])[x] = b;
}
for (y=im->height-larg; y<im->height; y++) {
Image_getRGB(pat, x%pat->width, y%pat->height, &r, &g, &b);
/* Image_plotRGB(im, x, y, r, g, b); */
(im->Rpix[y])[x] = r;
(im->Gpix[y])[x] = g;
(im->Bpix[y])[x] = b;
}
}
return OLL_KORRECT;
}
/*::------------------------------------------------------------------::*/
/* 12 Feb 2001
* d<>grad<61> proportionnel <20> la distance
*/
int Image_cadre_pattern_1(Image_Desc *im, Image_Desc *pat, int n)
{
int x, y, x2, y2, ir, ig, ib, jr, jg, jb, r, g, b;
float fx, fy;
float d, fn, level;
int lmax;
fn = (float)(n*n);
fx = fy = 0.0; /* warning shutter */
x2 = im->width / 2;
y2 = im->height / 2;
#if DEBUG_LEVEL
fprintf(stderr, "*** %s: fn = %f\n", __func__, fn);
#endif
lmax = 0;
for (y=0; y<im->height; y++) {
/*
* distance au bord HAUT BAS le plus proche
*/
if (y < y2) fy = (float)y;
else fy = (float)((im->height - y)-1);
fy = fy*fy;
for (x=0; x<im->width; x++) {
/*
* distance au bord DROITE GAUCHE le plus proche
*/
if (x < x2) fx = (float)x;
else fx = (float)((im->width - x)-1);
fx = fx*fx;
/*
* we take the smallest of the two distances
*/
if (fx < fy) d = fx;
else d = fy;
if (d < fn) {
level = (int)(100 * d / fn);
if (level > lmax) {
lmax = level;
}
Image_getRGB(im, x, y, &ir, &ig, &ib);
Image_getRGB(pat, x%pat->width, y%pat->height,
&jr, &jg, &jb);
r = (ir * level) + (jr * (100-level));
g = (ig * level) + (jg * (100-level));
b = (ib * level) + (jb * (100-level));
/* Image_plotRGB(im, x, y, r/100, g/100, b/100); */
(im->Rpix[y])[x] = r / 100;
(im->Gpix[y])[x] = g / 100;
(im->Bpix[y])[x] = b / 100;
}
}
}
#if DEBUG_LEVEL
fprintf(stderr, "cadre pattern 1 : lmax = %d\n", lmax);
#endif
return OLL_KORRECT;
}
/*::------------------------------------------------------------------::*/
int Image_cadre_pattern_2(Image_Desc *im, Image_Desc *pat, int n)
{
int x, y, x2, y2, ir, ig, ib;
int xp, yp;
float fx, fy;
float d, fn, level;
int lmax;
fn = (float)(n*n);
fx = fy = 0.0; /* warning shutter */
x2 = im->width / 2;
y2 = im->height / 2;
#if DEBUG_LEVEL
fprintf(stderr, "*** cadre pat 2 : fn = %f\n", fn);
fprintf(stderr, "*** cadre pat 2 : pat: %d x %d\n", pat->width, pat->height);
#endif
lmax = 0;
for (y=0; y<im->height; y++) {
/* distance au bord HAUT BAS le plus proche */
if (y < y2) fy = (float)y;
else fy = (float)((im->height - y)-1);
fy = fy*fy;
for (x=0; x<im->width; x++) {
/* distance au bord DROITE GAUCHE le plus proche */
if (x < x2) fx = (float)x;
else fx = (float)((im->width - x)-1);
fx = fx*fx;
/* we take the smallest of the two distances */
if (fx < fy) d = fx;
else d = fy;
if (d < fn) {
level = (int)((d / fn) * 1000.0);
if ( (rand()%1000) < level ) {
Image_getRGB(im, x, y, &ir, &ig, &ib);
}
else {
xp = x % pat->width;
yp = y % pat->height;
Image_getRGB(pat, xp, yp, &ir, &ig, &ib);
}
/* Image_plotRGB(im, x, y, ir, ig, ib); */
(im->Rpix[y])[x] = ir;
(im->Gpix[y])[x] = ig;
(im->Bpix[y])[x] = ib;
}
}
}
return OLL_KORRECT;
}
/*::------------------------------------------------------------------::*/
/* nouveau : Mon 12 Sep 2022 10:47:18 PM CEST
*/
int Image_cadre_std2(Image_Desc *im, int r, int g, int b, int nx, int ny)
{
int x, y;
#if DEBUG_LEVEL
fprintf(stderr, ">>> %s ( %p %d %d %d %d %d )\n", __func__,
im, r, g, b, nx, ny);
#endif
for (y=0; y<im->height; y++) {
for (x=0; x<nx; x++) {
(im->Rpix[y])[x] = r;
(im->Gpix[y])[x] = g;
(im->Bpix[y])[x] = b;
}
for (x=0; x<nx; x++) {
(im->Rpix[y])[im->width-x-1] = r;
(im->Gpix[y])[im->width-x-1] = g;
(im->Bpix[y])[im->width-x-1] = b;
}
}
for (x=0; x<im->width; x++) {
for (y=0; y<ny; y++) {
(im->Rpix[y])[x] = r;
(im->Gpix[y])[x] = g;
(im->Bpix[y])[x] = b;
}
for (y=0; y<ny; y++) {
(im->Rpix[y+im->height-ny])[x] = r;
(im->Gpix[y+im->height-ny])[x] = g;
(im->Bpix[y+im->height-ny])[x] = b;
}
}
return FUNC_IS_BETA;
}
/*::------------------------------------------------------------------::*/
/* et maintenant ? on peut aller voir 'cadres2.c' ? */
/*::------------------------------------------------------------------::*/