libbubulle/edges.h

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/*
* edges.h
*/
/* --------------------------------------------------------------------- */
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typedef struct {
int A, B;
} AnEdge;
typedef struct {
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unsigned long magic;
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char name[SZ_BUBULLE_TEXT+1];
int size; /* max number of edges */
int fidx; /* next free slot */
AnEdge *edges;
unsigned long flags;
} EdgeList;
/* --------------------------------------------------------------------- */
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EdgeList * alloc_edgelist(char *name, int sz, int flags);
int free_edgelist(EdgeList *list, int k);
int push_an_edge(EdgeList *list, int p0, int p1);
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int push_a_missing_edge(EdgeList *list, int p0, int p1);
int is_edge_in_list(EdgeList *list, int p0, int p1);
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int print_edgelist_desc(EdgeList *list, int k);
int print_the_edges(EdgeList *list, int k);
/* --------------------------------------------------------------------- */