more tweaking on the project
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@@ -3,7 +3,7 @@
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* Une citerne de St Chinian
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*/
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//-----------------------------------------------------------------
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#declare Diam_Citerne = 4.5;
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#declare Diam_Citerne = 4.6;
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#declare Epp_Cerclage = 0.233;
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#declare Diam_Cerclage = (Diam_Citerne+Epp_Cerclage);
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#declare Larg_Cerclage = 0.6;
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@@ -40,7 +40,7 @@ union {
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}
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}
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scale <1, 0.882, 1>
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translate y*10.5
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translate y*10.7
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texture {
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pigment { color rgb <0.96, 0.25, 0.2> }
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finish { phong 0.6 }
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@@ -7,12 +7,12 @@
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#declare Ridelle_Cote = object
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{
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union {
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cylinder { <0, 4.5, -11>, <0, 4.5, 11>, 0.5 }
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box { <-.5, 4, -11>, <.5, 4.5, 11> }
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cylinder { <0, 4.5, -11>, <0, 4.5, 11>, 0.25 }
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box { <-.25, 4, -11>, <.25, 4.5, 11> }
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#declare foo=0;
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#while (foo<6)
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box { <-.4, 0, foo*4-10-.3>, <.4, 4, foo*4-10+.3> }
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#declare foo=foo+1;
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box { <-.4, 0, foo*4-10-.2>, <.4, 4, foo*4-10+.2> }
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#declare foo=foo+0.5;
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#end
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}
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texture {
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@@ -22,9 +22,11 @@ texture {
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translate y*5.75
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}
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/* avant et arriere */
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#declare Ridelle_Bout = object
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{
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box { <-4, 6.2, -0.3>, <4, 9.7, 0.3> }
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box { <-4, 6.2, -0.1>, <4, 9.7, 0.1> }
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texture {
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pigment { color MediumWood }
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finish { roughness .73 }
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@@ -12,7 +12,7 @@
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difference {
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union {
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cylinder { <-1, 0, 0>, <1, 0, 0>, 4 }
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cylinder { <-1, 0, 0>, <0, 0, 0>, 4.3 }
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cylinder { <-0.5, 0, 0>, <0, 0, 0>, 4.3 }
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}
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cylinder { <-1.2, 0, 0> <-0.6, 0, 0>, 2.8 }
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cylinder { < 1.2, 0, 0> < 0.6, 0, 0>, 3.2 }
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