HexaCone/circular.pov
2025-08-29 22:57:24 +02:00

41 lines
831 B
POVRay

/*
* H E X A C O N E - E S S A I
* nouveau projet du Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
#include "globals.inc"
#include "contexte.inc"
#include "gadgets.inc"
#include "hexacone.inc"
#include "hexabenz.inc"
#include "hexawood.inc"
#include "trident.inc"
// =======================================================
#include "dynamic.inc"
object { Le_Decor }
// =======================================================
#declare R_circ = R_circular;
#declare CK = NormClock * 3.141592654;
#declare CamX = R_circ * cos(CK);
#declare CamY = 3.08 + abs(sin(CK/4.00));
#declare CamZ = R_circ * sin(CK);
#declare LatX = R_circ * 0.93 * cos(CK + 0.09);
#declare LatY = 3;
#declare LatZ = R_circ * 0.93 * sin(CK + 0.09);
camera {
location <CamX, CamY, CamZ>
look_at <LatX, LatY, LatZ>
angle 66
}