HexaCone/essai.pov
2024-12-29 04:56:10 +01:00

38 lines
839 B
POVRay

/*
* H E X A C O N E
* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
#include "globals.inc"
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
#declare NormClock = clock / 360.0;
#include "contexte.inc"
#include "elements.inc"
// =======================================================
// =======================================================
object { HexaBalls
#local SC = 0.10 + abs(sin(NormClock * 3.14159));
texture { Lightning2 scale SC }
translate <0, 1, 0> }
// =======================================================
light_source { <-6, 7, -5>, rgb <0.81, 0.65, NormClock> }
light_source { <-6, 7, 5>, rgb <0.31, NormClock, 0.80> }
light_source { < 6, 7, 4>, rgb <1-NormClock, 0.28, 0.80> }
camera {
location <-1.20, 1.81, 1.59>
look_at <0, 1.0, 0>
angle 90
}