HexaCone/essai.pov
2025-01-02 01:30:37 +01:00

54 lines
1.0 KiB
POVRay

/*
* H E X A C O N E - E S S A I
* nouveau projet Thu Dec 5 11:37:05 AM UTC 2024
*/
#version 3.7;
#include "globals.inc"
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
#include "stones.inc"
#declare NormClock = clock / 360.0;
#include "contexte.inc"
#include "elements.inc"
// =======================================================
object {
HexaBlob
#local SC = 1.71 + 0.5 * abs(sin(NormClock * 3 * 3.14159));
texture { T_Stone26
scale SC
translate 3*y*NormClock
}
translate < 0, 1, 0>
}
// object { Le_Decor }
// object { Repere }
#if (0)
object { HexaBalls
#local SC = 0.18 + abs(sin(NormClock * 4 * 3.14159));
texture { Lightning2 scale SC }
translate <-0.80, 1, 0> }
#end
// =======================================================
light_source { <-8, 7, -9>, rgb <0.81, 0.65, NormClock> }
// light_source { <-11, 7, 9>, rgb <0.31, NormClock, 0.80> }
light_source { < 11, 7, 4>, rgb <1-NormClock, 0.28, 0.80> }
camera {
location <-0.7+NormClock, 1.81, 2.09>
look_at <0.0, 1.0, 0>
angle 54
}