58 lines
1.4 KiB
PHP
58 lines
1.4 KiB
PHP
/*
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* H E X A S T A R
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*
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* nouveau du dernier jour de 2025, courage paur 2026 <3
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*/
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/* ------------------------------------------------------------ */
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/* ============================================================ */
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/* Un des six éléments de base */
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#declare HS_element_a = object
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{
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union {
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cone { <-4, 0, 0>, 0.05, <-1, 0, 0>, 1.00 }
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cone { < 4, 0, 0>, 0.05, < 1, 0, 0>, 1.00 }
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}
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}
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/* ------------------------------------------------------------ */
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#declare HS_element_b = object
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{
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difference {
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cylinder { <-1, 0, 0>, <1, 0, 0>, 0.70 }
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box { 0, <1, 1, 1> }
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}
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}
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/* ------------------------------------------------------------ */
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#declare HS_element = object
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{
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union {
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object { HS_element_a texture { GoldDark } }
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object { HS_element_b texture { G_Texture } }
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}
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}
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/* ============================================================ */
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/* On regroupe les six élements */
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#declare HS_les_elements = object
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{
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union {
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#for (Foo, 0, 60, 359)
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#local E = 0.31;
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#local Tx = E * sin(radians(Foo));
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#local Ty = E * cos(radians(Foo));
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object {
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HS_element
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rotate -z*foo
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translate <Tx, Ty, 0>
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}
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#end // end for
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}
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}
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/* ============================================================ */
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/* Et voici l'engin final */
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#declare HexaStar = object
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{
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object { HS_les_elements }
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}
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/* ============================================================ */
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