Compare commits

..

No commits in common. "8a3e889145c5d5dc9d43d1e7b3cf5da18509cd31" and "d0ef5351d39c2c08b7c6e7923d6b5e27623144e6" have entirely different histories.

4 changed files with 36 additions and 65 deletions

View File

@ -21,7 +21,7 @@ union {
union { union {
difference { difference {
object { HexaCone_shape } object { HexaCone_shape }
object { HexaCone_shape scale 0.98 } object { HexaCone_shape scale 0.99 }
sphere {0, 0.24 } sphere {0, 0.24 }
cylinder { <-1, 0, 0.55>, <1, 0, 0.55>, cylinder { <-1, 0, 0.55>, <1, 0, 0.55>,
RA*0.40 } RA*0.40 }
@ -33,10 +33,7 @@ union {
cylinder {-y, y, 0.10 } cylinder {-y, y, 0.10 }
cylinder {-z, z, 0.10 } cylinder {-z, z, 0.10 }
} }
// clignotement de la lumiere \o/ light_source { 0, rgb <0.99, 0.05, 0.05>
// #local Red = abs(sin(NormClock * 47.88));
#local Red = rand(R2);
light_source { 0, rgb <Red, 0.03, 0.03>
fade_distance 0.99 fade_distance 0.99
fade_power 1.58 fade_power 1.58
} }
@ -122,36 +119,6 @@ merge {
texture { Orange_Glass } texture { Orange_Glass }
} }
/* ------------------------------------------
* new Sat Dec 21 11:17:36 PM UTC 2024
*/
#declare DXail = 0.001;
#declare DYail = 0.0025;
#declare DZail = 0.028;
#declare Une_Ailettte = object
{
box { <-DXail, -DYail, -DZail> , <DXail, DYail, DZail/5> }
}
#declare Le_rotor = object
{
union {
cylinder { <-0.1, 0, 0>, <0.1, 0, 0>, 0.003 }
#for (foo, 0, 18)
object { Une_Ailettte
rotate (foo*27)*x
translate ((foo*0.012)-0.05)*x }
#end
}
// texture { T_Chrome_1C }
texture {
pigment { color Orange }
// finish { emission 0.7 }
finish { ambient 0.7 phong 0.5 brilliance 0.9 metallic 0.7 }
}
}
/* ------------------------------------------------------ /* ------------------------------------------------------
* *
*/ */
@ -182,27 +149,16 @@ merge {
texture { T_Brass_1C } texture { T_Brass_1C }
} }
#declare Reacteur = object #declare Les_Tuyeres = object
{
union {
object { Tuyere }
object { Le_rotor rotate x*clock translate -0.05*x }
}
}
#declare Les_Reacteurs = object
{ {
union { union {
#local E = 0.59; #local E = 0.59;
object { Reacteur translate -E*z } object { Tuyere translate -E*z }
object { Reacteur translate E*z } object { Tuyere translate E*z }
} }
rotate -y*90 rotate -y*90
} }
// ###########################################################""
#declare HexaCone = object #declare HexaCone = object
{ {
union { union {
@ -211,7 +167,7 @@ union {
object { HexaCone_head translate <0, 0, T+DTa> } object { HexaCone_head translate <0, 0, T+DTa> }
object { HexaCone_radar translate <0, T+0.18, 0> } object { HexaCone_radar translate <0, T+0.18, 0> }
object { HexaCone_derives translate <0, 0, -0.67> } object { HexaCone_derives translate <0, 0, -0.67> }
object { Les_Reacteurs translate -0.18*y } object { Les_Tuyeres translate -0.18*y }
} }
rotate <-7, 0, -4> rotate <-7, 0, -4>
} }

View File

@ -1,5 +0,0 @@
#!/bin/bash
source ./fonctions.sh
ff_encodage

View File

@ -10,9 +10,6 @@ global_settings {
max_trace_level 10 max_trace_level 10
} }
#declare R2 = seed(clock);
#declare foo = rand(R2);
#include "colors.inc" #include "colors.inc"
#include "metals.inc" #include "metals.inc"
#include "textures.inc" #include "textures.inc"
@ -23,16 +20,42 @@ global_settings {
// ======================================================= // =======================================================
/* ------------------------------------------
* new Sat Dec 21 11:17:36 PM UTC 2024
*/
#declare DXail = 0.001;
#declare DYail = 0.0025;
#declare DZail = 0.028;
#declare Une_Ailettte = object
{
box { <-DXail, -DYail, -DZail> , <DXail, DYail, DZail/5> }
pigment { color Cyan }
}
#declare Le_rotor = object
{
union {
cylinder { <-0.1, 0, 0>, <0.1, 0, 0>, 0.001
pigment { color Magenta } }
#for (foo, 0, 18)
object { Une_Ailettte
rotate (foo*27)*x
translate ((foo*0.01)-0.05)*x }
#end
}
}
// ======================================================= // =======================================================
object { Reacteur translate <0, 1, 0> } object { Tuyere translate <0, 1, 0> }
object { Le_rotor translate <0, 1, 0> }
light_source { <-6, 7, -4>, rgb <0.81, 0.65, 0.40> } light_source { <-6, 7, -4>, rgb <0.81, 0.65, 0.40> }
light_source { <-6, 7, 4>, rgb <0.31, 0.65, 0.80> } light_source { <-6, 7, 4>, rgb <0.31, 0.65, 0.80> }
camera { camera {
location <-0.91, 1.01, 0.20> location <-0.99, 1.01, 0.24>
look_at <0, 1.0, 0> look_at <0, 1.0, 0>
angle 32 angle 37
} }

View File

@ -6,7 +6,7 @@
global_settings { global_settings {
assumed_gamma 1.0 assumed_gamma 1.0
ambient_light rgb <0.04, 0.07, 0.04> ambient_light rgb <0.02, 0.02, 0.02>
max_trace_level 10 max_trace_level 10
} }
@ -14,9 +14,6 @@ global_settings {
#include "metals.inc" #include "metals.inc"
#include "textures.inc" #include "textures.inc"
#declare R2 = seed(now*24*60*60);
#declare foo = rand(R2);
#declare NormClock = clock / 360.0; #declare NormClock = clock / 360.0;
#include "contexte.inc" #include "contexte.inc"
#include "elements.inc" #include "elements.inc"