ajustements...
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							@ -2,18 +2,16 @@
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 *   nouveau projet Thu Dec  5 11:37:05 AM UTC 2024
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					 *   nouveau projet Thu Dec  5 11:37:05 AM UTC 2024
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 */
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					 */
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// plane { y, 0 pigment { color DarkGreen } }
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height_field {
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					height_field {
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	png "datas/hf.png"
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						png "datas/hf.png"
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	smooth
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						smooth
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	texture {
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		pigment { DarkGreen  }
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		normal { bumps 1 scale 4.2 }
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		finish  { phong 0.333 }
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		}
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	translate <-.5, 0, -.5>
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						translate <-.5, 0, -.5>
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	scale <18, 0.85, 18>
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						scale <18, 0.85, 18>
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						texture {
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							pigment { color DarkGreen  }
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							normal { bumps 0.035 scale 0.186 }
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							finish  { phong 0.111 }
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							}
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	}
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						}
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@ -22,21 +20,35 @@ cylinder { 0, <1, 0, 0>, 0.005 pigment { color Red } }
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cylinder { 0, <0, 0, 1>, 0.005 pigment { color Blue } }
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					cylinder { 0, <0, 0, 1>, 0.005 pigment { color Blue } }
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#end
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					#end
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					#if (1)
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light_source {
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					light_source {
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	<3, 3.50,  2>	color Gray90
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						<3, 3.50,  2>	color Gray90
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	spotlight
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						spotlight
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	radius 12
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						radius 12
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	falloff 20
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						falloff 10
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	tightness 10
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						tightness 10
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	point_at <0, 0.95, 0.22222222>
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						point_at <0, 0.95, 0.22222222>
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	}
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						}
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					#end
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					#if (1)
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					light_source {
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						<4, 0.30, -2>	color Gray90
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						spotlight
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						radius 12
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						falloff 20
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						tightness 10
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						point_at <0, 0.80, 0.22222>
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						}
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					#end
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					#if (1)
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light_source {
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					light_source {
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	<-5, 5.50, 8>	color White
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						<-5, 5.50, 8>	color White
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	spotlight
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						spotlight
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	radius 8
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						radius 8
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	falloff 20
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						falloff 10
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	tightness 5
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						tightness 5
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	point_at <0, 0.95, -0.22>
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						point_at <0, 0.95, -0.22>
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	}
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						}
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					#end
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