trident in action

This commit is contained in:
Tonton Th 2025-12-18 22:25:33 +01:00
parent f9054a1248
commit f2e324e038

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@ -41,7 +41,6 @@ object { BiBenz rotate -y*(clock*0.26) translate Pos_RedB_0 }
/*
* deux hexacones se tournent autour
* XXX peut-être les faire bouger un peu plus ?
*/
#declare BiCone = object
{
@ -53,8 +52,10 @@ union {
}
object { BiCone rotate -y*(Cos_010(NormClock)*55.38) translate Pos_RedB_1 }
object { Trident_A() rotate y*(360*Cos_010(NormClock))
translate Pos_RedB_2 + (y*2) }
object { Trident_A() rotate z * (3*NormClock)
translate x*0.80
rotate y*(520*Cos_01(NormClock))
translate Pos_RedB_2 + (y*2) }
/*
* on fait passer un hexatruc dans le ciel
@ -75,7 +76,7 @@ object { HexaCone () rotate y*((12*NormClock)+80) translate P }
#declare Ry = ((rand(Rng1)-NormClock)*87);
// #write (Trid, Foo, " ", NormClock, " ", Dy, " ",
// Ry, " ", Tr, "\n")
object { Trident_A () rotate y*Ry translate Tr }
object { Trident_A () translate y*rand(Rng1) rotate y*Ry translate Tr }
#end
// #fclose Trid