tuning colors

This commit is contained in:
Tonton Th 2025-10-19 19:08:42 +02:00
parent 319e44a072
commit d911af44c6

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@ -76,15 +76,19 @@ difference {
#macro HW_une_patte () #macro HW_une_patte ()
merge { merge {
sphere { 0, 0.02 scale <1, 0.24, 1> translate 0.30*y } sphere { 0, 0.025 scale <1, 0.24, 1> translate 0.30*y }
cylinder { 0, 0.30*y, 0.02 } cylinder { 0, 0.30*y, 0.025 }
sphere { 0, 0.07 scale <1, 0.29, 1> } sphere { 0, 0.07 scale <1, 0.29, 1> }
} }
#if ( rand(Rng1) < 0.3 ) #local R = rand(Rng1);
#if ( R < 0.3 )
texture { Tinny_Brass } texture { Tinny_Brass }
#else #elseif ( R < 0.8 )
texture { New_Penny } texture { New_Penny }
#else
texture { tPlasticGreen }
#end // if #end // if
#end // macro #end // macro
#declare HW_les_pattes = object #declare HW_les_pattes = object