ajout piliers sur rail circular

This commit is contained in:
Tonton Th 2025-10-12 16:49:28 +02:00
parent 8c60007b71
commit c156230406

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@ -131,12 +131,22 @@ union {
object { HexaPole () translate <Xp, 0, Zp> } object { HexaPole () translate <Xp, 0, Zp> }
#end // for #end // for
torus { R_circular, 0.25 torus { R_circular, 0.28
scale <1, 0.3210, 1> scale <1, 0.3210, 1>
translate 0.33*y translate 0.33*y
// !!! pigment { color Cyan } // !!! pigment { color Cyan }
texture { T_Planete_A scale 3 } texture { T_Planete_A scale 3 }
} }
#for (Ang, 0,359, 2)
#local Ra = radians(Ang);
#local Xp = R_circular * cos(Ra);
#local Zp = R_circular * sin(Ra);
cylinder { 0, 0.33*y, 0.10
translate <Xp, 0, Zp>
texture { T_Planete_A scale 3 }
}
#end
} }
} }
/* ======================================================= */ /* ======================================================= */