some work on textures

This commit is contained in:
Tonton Th 2025-10-27 18:35:51 +01:00
parent 5aa179c8e8
commit 7c2fc424b3

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@ -108,22 +108,41 @@ finish { roughness 1.00 }
}
}
/* this texture will be clock dependent XXX */
#declare Flashy = texture {
pigment {
onion
colour_map {
[0.00, Red ]
[0.40, Gray50 ]
[1.00, Blue ]
[0.00, Red * 0.70 ]
[0.33, Gray50 ]
[1.00, Blue * 0.70 ]
}
turbulence 3.14159
scale 0.50
}
finish {
emission 0 ambient 1 diffuse 0 specular 0
emission 0 ambient 0.717 diffuse 0.209 specular 0
}
}
/* ------------------------------------------------------------ */
/*
*
*/
#declare R_Texture = texture {
pigment { rgb <1.0, 0.0, 0.0> } finish { ambient 0.33 } }
#declare G_Texture = texture {
pigment { rgb <0.0, 1.0, 0.0> } finish { ambient 0.33 } }
#declare B_Texture = texture {
pigment { rgb <0.0, 0.0, 1.0> } finish { ambient 0.33 } }
#declare Y_Texture = texture {
pigment { rgb <0.8, 0.8, 0> } finish { ambient 0.33 } }
#declare M_Texture = texture {
pigment { rgb <0.8, 0.0, 0.8> } finish { ambient 0.33 } }
#declare C_Texture = texture {
pigment { rgb <0.0, 0.8, 0.8> } finish { ambient 0.33 } }
/* ------------------------------------------------------------ */
#declare GoldDark = texture