more tuning, rings and golddark

This commit is contained in:
Tonton Th 2025-12-18 01:03:15 +01:00
parent 346a4ed6ad
commit 768c10aa56

View File

@ -35,6 +35,12 @@ union {
cylinder {-y, y, 0.11 }
cylinder {-z, z, 0.11 }
}
// XXX not very tested
#local Rt2 = 0.009;
torus { .25, .005 }
torus { .25, Rt2 rotate x*90 }
torus { .25, Rt2 rotate z*90 }
// clignotement de la lumiere \o/
#local kR = 0.065;
#local xR = (rand(Rng2)-0.5000) * kR;
@ -54,9 +60,13 @@ union {
fade_power 1.58
}
}
texture { New_Penny }
// }
#if (rand(Rng1) < 0.20)
texture { New_Penny }
#else
texture { GoldDark }
#end
// }
#end // macro
// ---------------------------------------------------------
/*