adjust new objects

This commit is contained in:
Tonton Th 2026-01-06 06:47:42 +01:00
parent e321cd510b
commit 722795a45f

View File

@ -14,19 +14,20 @@
// nouveau du 3 janvier 2026 // nouveau du 3 janvier 2026
#local Horloge2 = object #local Horloge2 = object
{ {
object { Horloge scale <1, 0.12, 1> rotate -x*90 } object { Horloge scale <1, 0.20, 1> rotate -x*90
translate x*0.58 }
} }
#declare HorlogeDouble = object #declare HorlogeDouble = object
{ {
union { union {
box { <-3, 0, -0.01>, <3, 1.55, 0.01> box { <-3.20, -0.03, -0.07>, <3.20, 1.61, 0.07>
pigment { color Gray70 } } pigment { color Gray70 } }
#local EC = 0.22; #local EC = 0.22;
object { Horloge2 rotate y*180 translate z*EC } object { Horloge2 rotate y*180 translate z*EC }
object { Horloge2 translate -z*EC } object { Horloge2 translate -z*EC }
} }
scale 0.8 scale 0.8
translate y*2 translate y*2.5
} }
// ======================================================= // =======================================================
@ -38,9 +39,9 @@ union {
#local Hcs = 0.550; #local Hcs = 0.550;
#local Rco = R_basecone * 3.333; #local Rco = R_basecone * 3.333;
#for (Foo, 0, 5) #for (Foo, 0, 5)
#local Dx = 0.3 * sin(Foo); #local Dx = 0.333 * sin(Foo);
#local Dy = Foo * (Hcs + 0.0333); #local Dy = Foo * (Hcs + 0.0333);
#local Dz = 0.3 * cos(Foo); #local Dz = 0.333 * cos(Foo);
union { union {
cone { 0, Rco, <0, Hcs, 0>, 0.001 cone { 0, Rco, <0, Hcs, 0>, 0.001
#if (rand(Rng1) < 0.50) texture { Y_Texture } #if (rand(Rng1) < 0.50) texture { Y_Texture }