fine tuning
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12
scene.pov
12
scene.pov
@ -6,6 +6,8 @@
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global_settings {
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assumed_gamma 1.0
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ambient_light rgb <0, 0, 0>
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max_trace_level 10
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}
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#include "colors.inc"
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@ -13,7 +15,7 @@ global_settings {
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#include "elements.inc"
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#include "contexte.inc"
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object { HexaCone translate y*1.15 }
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object { HexaCone rotate y*17 translate y*1.13 }
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#declare CK = 56 + (clock * 2);
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#declare Dcam = 1.95;
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@ -23,13 +25,15 @@ object { HexaCone translate y*1.15 }
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#declare Lat = <0.03, 1.08, 0.22>;
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camera {
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location <CamX, 1.20, CamZ>
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location <CamX, 1.23, CamZ>
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look_at Lat
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focal_point Lat
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aperture 0.06
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aperture 0.056
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blur_samples 33
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angle 70
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}
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light_source { <CamX*1.3, 1.35, 2+(CamZ*1.3)>,
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/**
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light_source { <CamX*1.3, 1.35, 1.2+(CamZ*1.3)>,
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rgb <0.47, 0.65, 0.49> }
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**/
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