fine tuning

This commit is contained in:
Tonton Th 2024-12-16 13:58:04 +01:00
parent 6450765979
commit 6b16d3fb75

View File

@ -6,6 +6,8 @@
global_settings {
assumed_gamma 1.0
ambient_light rgb <0, 0, 0>
max_trace_level 10
}
#include "colors.inc"
@ -13,7 +15,7 @@ global_settings {
#include "elements.inc"
#include "contexte.inc"
object { HexaCone translate y*1.15 }
object { HexaCone rotate y*17 translate y*1.13 }
#declare CK = 56 + (clock * 2);
#declare Dcam = 1.95;
@ -23,13 +25,15 @@ object { HexaCone translate y*1.15 }
#declare Lat = <0.03, 1.08, 0.22>;
camera {
location <CamX, 1.20, CamZ>
location <CamX, 1.23, CamZ>
look_at Lat
focal_point Lat
aperture 0.06
aperture 0.056
blur_samples 33
angle 70
}
light_source { <CamX*1.3, 1.35, 2+(CamZ*1.3)>,
/**
light_source { <CamX*1.3, 1.35, 1.2+(CamZ*1.3)>,
rgb <0.47, 0.65, 0.49> }
**/