tuning
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parent
fb126ec1b0
commit
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10
passage.pov
10
passage.pov
@ -12,16 +12,18 @@
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#declare PosX = 3.95;
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#declare PosX = 3.95;
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#declare PosY = 3.80 + (NormClock*0.299);
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#declare PosY = 3.80 + (NormClock*0.299);
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#declare PosZ = (NormClock-0.5) * 44.27;
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#declare PosZ = (NormClock-0.5) * 45.27;
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object { HexaCone () translate <PosX, PosY, PosZ> }
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object { HexaCone () translate <PosX, PosY, PosZ> }
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/* XXX this two object in dynamic.inc ??? */
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object { HexaCone () translate <PosX+2.96, PosY+3.22, PosZ-19.5> }
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object { HexaCone () translate <PosX+2.96, PosY+3.22, PosZ-19.5> }
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object { HexaBenz () translate <PosX-1.96, PosY+2.82, PosZ-17.5> }
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object { HexaBenz () translate <PosX-1.96, PosY+2.82, PosZ-17.5> }
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object { Le_Decor }
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object { Le_Decor }
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#if ( (clock < 141) )
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#if ( (clock < 181) )
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light_source {
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light_source {
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<3, 0.30, -8> color Blue
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<3, 0.30, -8> color Blue
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spotlight
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spotlight
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@ -32,14 +34,14 @@ light_source {
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}
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}
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#end
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#end
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#if ( (clock > 230) & (clock < 300) )
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#if ( (clock > 230) & (clock < 340) )
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light_source {
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light_source {
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<2, 0.30, -2> color Green
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<2, 0.30, -2> color Green
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spotlight
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spotlight
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radius .044
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radius .044
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falloff 2
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falloff 2
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tightness 3
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tightness 3
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point_at <PosX, PosY-0.30, PosZ>
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point_at <PosX, PosY-0.20, PosZ>
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}
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}
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#end
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#end
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