adjust a texture
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@ -110,7 +110,7 @@ union {
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#end
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torus { R2, 0.0039 translate -0.08*y }
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}
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texture { T_Brass_1C scale 6.50 }
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texture { GoldDark scale 6.50 }
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}
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/* ---------------------------------------------------------
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@ -264,7 +264,7 @@ union {
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object { HexaCone_Body () }
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#local T = 0.55;
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object { HexaCone_head () translate <0, 0, T+DTa> }
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#if ( (rand(Rng1) > 0.27) )
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#if ( (rand(Rng1) > 0.47) )
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object { HexaCone_radar_A translate <0, T+0.18, 0> }
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#else
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object { HexaCone_radar_B translate <0, T+0.18, 0> }
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