a lot of tweaks

This commit is contained in:
Tonton Th 2025-10-22 01:52:56 +02:00
parent 85c447f825
commit 3ab7c627d9

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@ -250,7 +250,7 @@ texture {
#declare Repere = object #declare Repere = object
{ {
union { union {
#local R = 0.008; #local R = 0.010;
cylinder { 0, <1, 0, 0>, R pigment { color Red } } cylinder { 0, <1, 0, 0>, R pigment { color Red } }
cylinder { 0, <0, 1, 0>, R pigment { color Green } } cylinder { 0, <0, 1, 0>, R pigment { color Green } }
cylinder { 0, <0, 0, 1>, R pigment { color Blue } } cylinder { 0, <0, 0, 1>, R pigment { color Blue } }
@ -296,8 +296,8 @@ union {
/* a l'exterieur du 'circular' */ /* a l'exterieur du 'circular' */
#for (foo, 0, 359, 20) #for (foo, 0, 359, 20)
#local CK = radians(foo + (5*rand(Rng1))); #local CK = radians(foo + (5*rand(Rng1)));
#local DX = 79 * sin(CK); #local DX = 77 * sin(CK);
#local DZ = 83 * cos(CK); #local DZ = 81 * cos(CK);
// #local Texte = str(CK, 5, 3); // #local Texte = str(CK, 5, 3);
// #debug concat ("Les Choses, CK = ", Texte, "\n") // #debug concat ("Les Choses, CK = ", Texte, "\n")
@ -316,7 +316,7 @@ union {
light_source { light_source {
<2.3, 5.50, 2.8> color Gray70 <2.3, 5.50, 2.8> color Gray70
spotlight spotlight
radius 14 falloff 10 tightness 10 radius 14 falloff 10 tightness 8
point_at <0, 0.95, 0.22222222> point_at <0, 0.95, 0.22222222>
} }
#end #end
@ -356,9 +356,9 @@ sky_sphere {
gradient y gradient y
color_map { color_map {
[ 0.2 color Gray20 ] [ 0.2 color Gray20 ]
[ 0.4 color rgb <.7, .3, .5> ] [ 0.4 color rgb <.5, .3, .5> ]
[ 0.7 color Gray30 ] [ 0.7 color Gray30 ]
[ 0.9 color rgb <.9, .6, .5> ] [ 0.9 color rgb <.5, .6, .5> ]
[ 1.0 color Gray20 ] [ 1.0 color Gray20 ]
} }
turbulence 3.14159 + 0.84 * Cos_010(NormClock) turbulence 3.14159 + 0.84 * Cos_010(NormClock)
@ -374,7 +374,7 @@ sky_sphere {
/* XXX XXX */ /* XXX XXX */
light_source { light_source {
<-4, 54, -17> <-4, 54, -27>
colour Gray40 colour Gray40
parallel parallel
point_at 0 point_at 0