add six cones to the ring

This commit is contained in:
Tonton Th 2025-11-15 03:48:39 +01:00
parent 572bbc9561
commit 32ca8c29c2

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@ -106,8 +106,18 @@ union {
#declare HW_Anneau0 = object #declare HW_Anneau0 = object
{ {
torus { Hc_rad*0.31, 0.05 scale <1, 0.75, 1> merge {
texture { GoldDark } translate y*0.32 } torus { Hc_rad*0.31, 0.06 scale <1, 0.55, 1> }
#for (Foo, 0, 359, 60)
#local DX = Hc_rad*0.31 * sin(radians(Foo));
#local DZ = Hc_rad*0.31 * cos(radians(Foo));
#local HC = 0.30 + (0.03*rand(Rng2));
cone { 0, 0.035, y*HC, 0.0001 translate <DX, 0, DZ> }
#end // FOR
}
texture { GoldDark }
rotate y * 45 * Cos_010(NormClock)
translate y*0.32
} }
#declare HexaWood = object #declare HexaWood = object