commit du soir, espoir

This commit is contained in:
Tonton Th 2025-02-04 01:06:18 +01:00
parent aed3fa6cf7
commit 3117141b52
18 changed files with 125 additions and 81 deletions

View File

@ -10,7 +10,7 @@ CK=180
PNG: essai.png scene.png topview.png passage.png \
orbite.png hexabenz.png escadrille.png \
hexacone.png remote.png
hexacone.png remote.png survol.png cutoff.png
topview.png: topview.pov Makefile $(POVDEP)
@ -43,3 +43,5 @@ escadrille.png: escadrille.pov Makefile $(POVDEP)
remote.png: remote.pov Makefile $(POVDEP)
povray $(POVOPT) $(DIMS) +K$(CK) -i$< -o$@
survol.png: survol.pov Makefile $(POVDEP)
povray $(POVOPT) $(DIMS) +K$(CK) -i$< -o$@

View File

@ -4,11 +4,40 @@
/* voir aussi le fichier 'globals.inc' */
/* ------------------------------------------------------------ */
/* ======================================================= */
#declare GroudBase_coin = object
{
merge {
cylinder { 0, y*0.7, 0.09 }
sphere { 0, 0.09 scale <1, 0.3, 1> translate y*0.7 }
}
}
#declare GroundBase = object
{
#local Sz = SzBase - 0.02;
union {
box { <-SzBase, 0, -SzBase>, <SzBase, 0.2, SzBase> }
object { GroudBase_coin translate <-Sz, 0, -Sz> }
object { GroudBase_coin translate < Sz, 0, -Sz> }
object { GroudBase_coin translate <-Sz, 0, Sz> }
object { GroudBase_coin translate < Sz, 0, Sz> }
}
texture { T_Stone6 scale 0.6 }
#undef Sz
}
/* ======================================================= */
#macro GyroPhare_mat ()
cylinder {
0, y*H_gyro, R_gyro
union {
cylinder { 0, y*H_gyro, R_gyro }
intersection {
sphere { 0, R_gyro scale <1, 1.414, 1> }
box { <-1, 0, -1>, <1, 1, 1> }
translate y*(H_gyro+H_gylampe+0.01)
}
#if (rand(Rng1) < 0.5)
texture { T_Stone25 scale 1+rand(Rng1) }
#else
@ -64,7 +93,7 @@ union {
#undef E
}
#end
/* ------------------------------------------------------------ */
/* ======================================================= */
#declare Rhxba = 0.30;
#declare R2hxba = Rhxba * 0.48;
@ -121,7 +150,7 @@ blob {
}
}
// =======================================================
/* ======================================================= */
#declare Le_Sol = object
{
@ -133,25 +162,28 @@ height_field {
texture {
pigment {
// color DarkGreen
image_map { png "datas/cmap.png" }
// translate <-.5, 0, -.5>
image_map { png "datas/noise.png" }
rotate x*90
translate <-.5, 0, -.5>
scale <SzSol, 0.98, SzSol>
}
// normal { bumps 0.035 scale 0.186 }
finish { phong 0.125 }
finish { phong 0.105 }
}
}
}
#declare Underground = object
{
plane { y, -0.80 }
plane { y, -1.75 }
texture {
pigment { color Gray20 }
normal { bumps 0.25 scale 6 }
normal { bumps 0.38 scale 4 }
finish { phong 0.125 }
}
}
// =======================================================
/* ======================================================= */
#declare Repere = object
{
@ -163,6 +195,8 @@ union {
}
}
/* ======================================================= */
#declare OpenBox = object
{
union {
@ -189,32 +223,23 @@ union {
}
}
// =======================================================
/* ======================================================= */
#declare Les_Lumieres = object
{
union {
#if (1)
light_source {
<0.3, 3.50, 2.8> color Gray90
<2.3, 5.50, 2.8> color Gray70
spotlight
radius 14 falloff 10 tightness 10
point_at <0, 0.95, 0.22222222>
}
#end
#if ( (clock>166) & (clock<213) )
light_source {
<2, 10.30, -2> color Yellow
spotlight
radius 12 falloff 20 tightness 10
point_at <-0.08, 0.80, 0.17>
}
#end
#if (1)
light_source {
<-5, 5.60, 8>
<-5, 5.60, 18>
#if ( (clock > 290) & (clock<344) )
#local Couleur = rgb <0.20, 0.20, 0.90>;
#else
@ -229,7 +254,7 @@ union {
light_source {
<-4, 54, -7>
colour Yellow*0.76
colour Gray50
parallel
point_at 0
}
@ -237,6 +262,8 @@ union {
}
}
/* ======================================================= */
// #declare Le_Ciel = object
// {
sky_sphere {
@ -258,7 +285,7 @@ sky_sphere {
}
// }
/* ------------------------------------------------------------ */
/* ======================================================= */
/*
* Et on rassemble tous les éléments...
*/
@ -267,6 +294,7 @@ sky_sphere {
union {
object { Le_Sol }
object { Underground }
object { GroundBase }
object { Les_Bibelots }
object { Les_Lumieres }
object { Les_GyroPhares () }

View File

@ -21,7 +21,7 @@
// object { OpenBox translate <0, 1.5, Kbox> }
difference {
object { HexaCone () rotate y*5 }
object { HexaCone () }
box { -1, 1 translate z*Kbox }
translate y*1.5
}
@ -37,6 +37,6 @@ object { Le_Decor }
#local CamY = 2.58 + (0.034*sqrt(NormClock));
camera {
location <CamX, CamY, 5.50>
look_at <0, 1.3, 0>
look_at <0, 1.6, 0>
angle 42 - 4*Cos_01(NormClock)
}

View File

@ -18,7 +18,7 @@
#for (idZ, 0, 4)
#local posX = (idX * 4.56) - 7.5 + (rand(Rng1)-0.5);
#local posY = 2.3 + (1.2*(rand(Rng1)-0.5));
#local posY = 2.6 + (1.2*(rand(Rng1)-0.5));
#local posZ = (idZ * 4.24) - 7.9;
#local Rx = (rand(Rng1) - 0.5) * 8;
#local Ry = (rand(Rng1) - 0.5) * 14;
@ -37,16 +37,12 @@
// =======================================================
#if (NormClock < 0.09)
light_source { <-8, 7, -9>, rgb <0.81, 0.65, NormClock> }
#end
object { Le_Decor }
// object { Repere scale 5 }
#local CamX = -8.7+(6.6*NormClock);
#local CamY = 1.9+(13.37*Cos_01(NormClock));
#local CamY = 2.1+(13.37*Cos_01(NormClock));
#local CamZ = 15.86+(12.9*Cos_01(NormClock));
camera {

View File

@ -55,7 +55,7 @@ union {
#declare Les_Machins = object
{
union {
#local Rk = 2.55;
#local Rk = 2.95 + NormClock;
#for (foo, 0, 359, 45)
#local Xpos = Rk * sin(radians(foo));
#local Zpos = Rk * cos(radians(foo));
@ -69,10 +69,8 @@ union {
// =======================================================
// =======================================================
object { OpenBox translate y*1.2 }
object { GroundBase }
// object { OpenBox translate y*1.2 }
object { Les_Machins }
object { Le_Decor }
@ -83,10 +81,12 @@ object { Repere }
// light_source { <-8, 7, -9>, rgb <0.81, 0.65, NormClock> }
// light_source { < 11, 7, 4>, rgb <1-NormClock, 0.28, 0.80> }
#local CamX = -2.7 + (3.8*NormClock);
#local CamX = -2.7 + (3.8*Cos_01(NormClock));
#local CamY = 1.81 + (4*sqrt(NormClock));
#local CamZ = 1.7 + (3.8*Cos_01(NormClock));
camera {
fisheye
location <CamX, CamY, 9.99>
look_at <0, 0.5, 0>
angle 42 - 4*Cos_01(NormClock)
// angle 32 - 4*Cos_01(NormClock)
}

View File

@ -1,7 +1,7 @@
global_settings {
assumed_gamma 1.0
ambient_light rgb <0.17, 0.17, 0.21>
ambient_light rgb <0.47, 0.47, 0.47>
max_trace_level 15
}
@ -23,12 +23,14 @@ global_settings {
*/
#declare SzSol = 34;
#declare SzBase = 1.9;
#declare R_basecone = 0.117;
#declare H_cone = 0.97;
#declare R_gyro = 0.08;
#declare R_gyro = 0.09;
#declare H_gyro = 1.20;
#declare H_gylampe = 0.20;
/* ------------------------------------------------------------ */
/*
@ -51,4 +53,10 @@ finish { phong 0.01 }
(0.5-0.5*cos( 2 * 3.141592654 * X))
#end
/* Interpolate */
#macro Interpolate(A, B, pos)
#local resultat = ( (B-A) * pos) +A;
resultat
#end
/* ------------------------------------------------------------ */

View File

@ -31,7 +31,11 @@ union {
rotate -z*foo
translate <Tx, Ty, 0>
}
#end
torus { E, E*0.05
scale <1, 2, 1> rotate x*90
texture { WIP_color }
}
#end // end for
}
// }
#end

View File

@ -17,8 +17,8 @@
#local K = 1.48;
object { HexaBenz () rotate y*90 translate <-K, 1.2, 0> }
object { HexaBenz () translate < K, 1.2, 0> }
object { HexaBenz () rotate y*90 translate <-K, 1.85, 0> }
object { HexaBenz () translate < K, 1.67, 0> }
// =======================================================
@ -30,8 +30,8 @@ object { Le_Decor }
// object { Repere scale 2 }
camera {
location <-1.9+(8*NormClock), 0.70, 7.59-NormClock>
look_at <0.37, 0.9, 0>
location <-1.9+(8*NormClock), 0.90, 7.59-NormClock>
look_at <0.37, 1.37, 0>
// focal_point <0.37, 0.0, 0>
// aperture 0.046
// blur_samples 30

View File

@ -19,8 +19,8 @@ union {
}
#local K = 1.48;
object { Cone_Repere rotate y*90 translate <-K, 1.2, 0> }
object { Cone_Repere translate < K, 1.1, 0> }
object { Cone_Repere rotate y*90 translate <-K, 1.7, 1> }
object { Cone_Repere translate < K, 1.6, 1> }
object { Le_Decor }
@ -33,7 +33,7 @@ light_source { <19, 9, -14>, rgb <0.87, 0.79, 0.70> }
camera {
location <-1.9+(8*NormClock), 0.70, 7.59-NormClock>
look_at <0.37, 0.70, 0>
look_at <0.37, 1.25, 0>
// focal_point <0.37, 0.90, 0>
// aperture 0.046
// blur_samples 30

View File

@ -28,7 +28,7 @@ difference {
box { <-BN, -BN, -HC>, <BN, BN, HC> }
}
texture {
pigment { color rgb <0.20, 0.40, 0.10> }
pigment { color rgb <0.20, 0.30, 0.10> }
finish { reflection 0.15 }
}
}
@ -37,7 +37,7 @@ texture {
{
sphere { 0, R_planete }
texture {
pigment { rgb <0.70, 0.50, 0.70> }
pigment { rgb <0.40, 0.50, 0.70> }
finish { reflection 0.15 }
}
}
@ -52,19 +52,19 @@ union {
// =======================================================
#local RO = 4.15;
#local CK = NormClock * 22.64;
#local CK = NormClock * 13.37;
#declare PosX = RO * sin(CK);
#declare PosY = 0;
#declare PosZ = RO * cos(CK);
object { HexaBenz ()
rotate -y*CK*6.333 translate <PosX, PosY, PosZ>
rotate -y*CK*12.333 translate <PosX, PosY, PosZ>
}
#declare PosX = RO * sin(CK+2.12);
#declare PosY = 0;
#declare PosZ = RO * cos(CK+2.23);
object { HexaCone ()
rotate y*CK*5.222 translate <PosX, PosY, PosZ>
rotate y*CK*14.222 translate <PosX, PosY, PosZ>
}
object { Planete rotate (-clock*0.21)*y }

View File

@ -20,7 +20,7 @@
object { Le_Decor }
#declare PosX = 1.55;
#declare PosY = 1.90 + (NormClock*0.28);
#declare PosY = 2.10 + (NormClock*0.28);
#declare PosZ = (NormClock-0.5) * 53.27;
object { HexaBenz () translate <PosX, PosY, PosZ> }

View File

@ -17,6 +17,11 @@
object { Le_Decor }
#declare A = <-SzSol, 16, -8>;
#declare B = <SzSol+4, 18, -11>;
#declare P = Interpolate(A, B, NormClock);
object { HexaCone () rotate y*((6*NormClock)+80) translate P }
// object { HexaCone () rotate z*9.1 translate <5, 3, -8> }
object { HexaBenz () translate <-4, 2, -5> }

View File

@ -7,11 +7,6 @@
#include "globals.inc"
#include "colors.inc"
#include "metals.inc"
#include "textures.inc"
#declare NormClock = clock / 360.0;
#include "contexte.inc"
#include "elements.inc"
#include "hexabenz.inc"
@ -19,18 +14,18 @@
object { Le_Decor }
object { HexaCone ()
rotate < 3, 0, -4> rotate y*17 translate y*1.11 }
rotate < 3, 0, -4> rotate y*17 translate y*1.41 }
object { HexaBenz ()
rotate <6, 40, -7> translate <-8, 3, 7> }
#declare CK = 96 + (clock * 1);
#declare Dcam = 2.22;
#declare Dcam = 2.42;
#declare CamX = Dcam * sin(radians(CK));
#declare CamZ = Dcam * 1.20 * cos(radians(CK));
#declare CamZ = CamZ - 0.11;
#declare CamZ = CamZ - 0.11; // why ?
#declare Lat = <0.03, 1.08, 0.17>;
#declare Lat = <0.03, 1.18, 0.17>;
camera {
location <CamX, 1.23, CamZ>
look_at Lat

View File

@ -13,6 +13,11 @@
// =======================================================
#declare A = <-SzSol, 16, -8>;
#declare B = <SzSol+4, 18, -11>;
#declare P = Interpolate(A, B, NormClock);
object { HexaCone () rotate y*((6*NormClock)+80) translate P }
object { Le_Decor }
// =======================================================
@ -22,7 +27,7 @@ object { Le_Decor }
#declare Pos = Cos_01(NormClock);
#declare PosCam = Interpolate(Debut, Fin, Pos);
#declare LatCam = PosCam + <-1, -20, -9>;
#declare LatCam = PosCam + <-1, -20, -(NormClock+9)>;
camera {
location PosCam

View File

@ -5,7 +5,8 @@ set -eu
visual_sleep ()
{
for foo in $(seq 0 $1) ; do
printf '*'
local bar=$(( $1 - foo ))
printf "%4d" $bar
sleep 1
done
echo

View File

@ -72,7 +72,7 @@ faire_le_titre ()
{
echo "faire le titre"
local NBRE=280
local NBRE=320
local SRC="frames/passage/00099.png"
local GRAY="/dev/shm/tmp-titre.png"
@ -84,7 +84,7 @@ do
convert ${GRAY} \
-gravity north \
-font $FONTE \
-pointsize 146 \
-pointsize 140 \
-kerning 6 \
-fill $TEXTCOL \
-strokewidth 3 -stroke $STROKOL \
@ -122,7 +122,7 @@ do
-pointsize 48 \
-strokewidth 1 \
-gravity south \
-annotate +0+140 "${datetime}" \
-annotate +0+110 "${datetime}" \
${TMP}
# identify ${TMP}
copy_a_file ${TMP}

View File

@ -10,7 +10,7 @@ SEQNAME="$1"
echo "Running $0 $SEQNAME" >> WS/log
DIMS="-W$Img_Width -H$Img_Height"
POVOPT="+q9 +A -d ${DIMS} -WT6"
POVOPT="+q9 +A0.02 -d ${DIMS} -WT5"
echo $POVOPT ; echo ; sleep 2
TMPIMG=/dev/shm/${SEQNAME}-tmp.png
@ -36,16 +36,18 @@ do
-font Courier-Bold \
-pointsize 16 \
-fill ${TEXTCOL} \
-gravity south \
-annotate +0+5 "$txt" \
-gravity south-west \
-annotate +12+5 "$txt" \
${img}
fin=$(date +%s)
echo
echo ${SEQNAME} $frame $(( fin - debut )) | \
printf "%-12s %4d %4d\n" \
${SEQNAME} $frame $(( fin-debut )) | \
tee -a WS/mp4.timing
echo ; sleep 3
echo ; sleep 2
done
date --utc > WS/$SEQNAME.done
echo
ff_encodage $SEQNAME wip-${SEQNAME}.mp4

View File

@ -13,8 +13,6 @@
object { Le_Decor }
#declare TrX = 1.84 * sqrt(NormClock);
#declare TrY = 0.90 + (3.5 * Cos_01(NormClock));
#declare TrZ = 9.999 * sqrt(NormClock);
@ -25,10 +23,10 @@ object { HexaCone () rotate y*RrY translate TrH }
object { HexaCone () rotate z*9.1 translate <5, 3, -8> }
object { HexaBenz () translate <-4, 2, -6> }
light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> }
// light_source { <-16, 17, -24>, rgb <0.51, 0.65, 0.40> }
// object { Repere scale 2 }
#declare CamY = 31 + (9.999*NormClock);
#declare CamY = 31 + (12.11*Cos_01(NormClock));
#declare LatY = -3 + NormClock;
camera {