ajust parameters of the bubble-cuting sphere
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@ -21,19 +21,23 @@
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#local TY = 1.55;
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#local TY = 1.55;
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#declare Pos = <0.50, -0.70, 0.75>;
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#declare Position = <0.50, -0.70, 0.75>;
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#declare Rad = 0.40 + (1.*NormClock);
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#declare Rayon = 0.70 + 1.50 * NormClock; // rayon de la sphere
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// de découpe
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#debug concat("Rayon decoupe = ", str(Rayon, 8, 3), "\n\n")
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difference {
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difference {
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object { HexaBenz () }
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object { HexaBenz () }
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sphere { Pos, Rad }
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sphere { Position, Rayon }
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translate y*TY + POS_Cutoff
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translate y*TY + POS_Cutoff
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}
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}
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sphere { Pos, 0.025 translate y*TY + POS_Cutoff texture { T_WIP_alert } }
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sphere { Position, 0.020 translate y*TY + POS_Cutoff
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// object { Repere translate y*2.8 + POS_Cutoff }
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texture { T_WIP_alert } }
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/* this one is for debugging */
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/* this one is for debugging */
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object { OpenBox translate y*TY + POS_Cutoff }
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object { OpenBox translate y*TY + POS_Cutoff }
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// object { Repere translate y*2.8 + POS_Cutoff }
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// =======================================================
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// =======================================================
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light_source {
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light_source {
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