adding a lot of grabage
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@@ -11,6 +11,8 @@ global_settings {
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#include "colors.inc"
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#include "WS/nbimg.inc"
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#declare NormClock = clock / NbImg;
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@@ -31,15 +33,15 @@ object {
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object {
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union {
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plane { <1, 0, 0>, -23 }
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plane { <1, 0, 0>, 23 }
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plane { <1, 0, 0>, -32 }
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plane { <1, 0, 0>, 32 }
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plane { <0, 1, 0>, -23 }
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plane { <0, 1, 0>, 23 }
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plane { <0, 0, 1>, 50 }
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texture {
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pigment { color srgb <0.195, 0.144, 0.111> }
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finish { phong 0.18 metallic 0.35 reflection 0.35 }
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pigment { color srgb <0.125, 0.144, 0.111> }
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finish { phong 0.18 metallic 0.25 reflection 0.35 }
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}
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}
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}
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@@ -54,7 +56,7 @@ object {
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{
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merge {
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cylinder { <0, BV, 0>, <0, -BV, 0>, BR }
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cylinder { <0, 0.012, 0>, <0, -0.012, 0>, BR*3 }
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cylinder { <0, 0.012, 0>, <0, -0.012, 0>, BR*4 }
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}
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}
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