this part need a lot of more work !
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@@ -45,7 +45,7 @@ texture {
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}
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}
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object { GravityField scale <4, 0.60, 4> }
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object { GravityField scale <4.10, 0.60, 4.10> }
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// ----------------------------------------------------------------------
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@@ -58,13 +58,13 @@ merge {
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XXX */
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light_source { < -2, 9.3, -7> color Gray90 }
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light_source { < -6, 9.3, -8> color Orange*0.75 }
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light_source { < -15, 2.3, 17> color Green*0.25 }
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light_source { < -6, 9.3, -8> color Orange*0.65 }
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light_source { < -15, 2.3, 17> color Gray70 }
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// ----------------------------------------------------------------------
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camera {
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location <-8, 4-(1.5*NormClock), 1 + (5*NormClock)>
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location <-8, 4-(1.7*NormClock), -4 + (11.66*NormClock)>
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look_at <0, 0, 0>
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right x*image_width/image_height
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angle 33
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