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1a185d05c5
...
cdeeb9d92d
@ -98,6 +98,23 @@ fimg_destroy(&img);
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return retval;
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}
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/* -------------------------------------------------------------- */
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static int desaturate(FloatImg *pimg)
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{
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FloatImg img;
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int retval;
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fimg_clone(pimg, &img, 0);
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retval = fimg_desaturate(pimg, &img, 0);
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if (retval) {
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fprintf(stderr, "%s : err desaturate %d\n",
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__func__, retval);
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exit(1);
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}
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fimg_copy_data(&img, pimg);
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fimg_destroy(&img);
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return 0;
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}
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/* -------------------------------------------------------------- */
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/*
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* This is the main filter engine used both for input and
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* output processing. It can be called by the filterstack
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@ -176,7 +193,7 @@ switch (idFx) {
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retval = insitu_filtre3x3(image, 0);
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break;
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case 14:
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retval = fimg_desaturate(image, image, 0);
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retval = desaturate(image);
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break;
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case 15:
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retval = kill_a_few_lines(image, fval,
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@ -206,7 +223,7 @@ switch (idFx) {
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break;
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case 26:
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retval = random_blocks(image, 70);
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retval = random_blocks(image, 80);
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break;
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default :
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@ -188,10 +188,6 @@ if (foo) {
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string...
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*/
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tmparg = alloca(strlen(argument) + 1);
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if (NULL==tmparg) {
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fprintf(stderr, "memory panic in %s:%s\n", __FILE__, __func__);
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exit(1);
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}
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strcpy(tmparg, argument);
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for (;;) {
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@ -213,5 +209,3 @@ if (verbosity) filterstack_list(numid, __func__);
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return 0;
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}
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/* ----------------------------------------------------------- */
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@ -100,19 +100,13 @@ int random_blocks(FloatImg *picture, int percent)
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{
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int x, y;
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if ( (picture->width%16) || (picture->height%8) )
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{
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fprintf(stderr, "%s: %d%d bad dims\n", __func__,
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picture->width, picture->height);
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}
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for (y=0; y<picture->height; y+=8) {
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for (x=0; x<picture->width; x+=8) {
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for (y=0; y<picture->height; y+=16) {
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for (x=0; x<picture->width; x+=16) {
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if (percent < (rand()%100) ) {
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un_petit_flou_8x8(picture, x, y);
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un_petit_flou_8x8(picture, x+8, y);
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un_petit_flou_8x8(picture, x, y+8);
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un_petit_flou_8x8(picture, x+8, y+8);
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un_petit_flou_8x8(picture,x, y);
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}
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}
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@ -52,7 +52,6 @@ for (foo=0; foo<nbb; foo++) {
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return 0;
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}
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/* --------------------------------------------------------------------- */
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/* this function can work 'in place' */
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int fimg_desaturate(FloatImg *src, FloatImg *dst, int notused)
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{
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int foo, nbb;
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