working on glitches
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@@ -167,7 +167,7 @@ for (idx=0; idx<globbuf.gl_pathc; idx++) {
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coef = (float)step / (float)Nsteps;
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fimg_interpolate(pSecond, pFirst, &Out, coef);
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/* here we can insert the output filter */
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/* here we can insert the OUTPUT filter */
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foo = crapulator(&Out, outfx, value);
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if (foo) {
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fprintf(stderr, "\nout fx %d crapulator failure %d\n",
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