more work on the Fonderie
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@@ -157,7 +157,7 @@ return retval;
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* processor.
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*/
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#define DEBUG_THIS_CRAP 100
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#define DEBUG_THIS_CRAP 0
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int crapulator(FloatImg *image, int idFx, float fval)
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{
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@@ -273,6 +273,9 @@ switch (idFx) {
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case CR_bsombra: /* experiment ! */
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retval = des_bords_sombres_a(image, 160);
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break;
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case CR_bsombrb: /* experiment ! */
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retval = des_bords_sombres_b(image, 160);
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break;
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case CR_vsglitch:
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/* please make this function more tweakable */
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retval = vertical_singlitch(image, 290+rand()%45,
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