2020-12-02 19:55:06 +01:00
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/*
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* sfx.h - special effects for fonderie & interpolator
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2020-12-29 12:22:51 +01:00
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* ---------------------------------------------------
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2020-12-02 19:55:06 +01:00
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*/
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2021-03-29 11:59:24 +02:00
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int incrustation_vignette(FloatImg *src, FloatImg *dst, int k);
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2021-01-10 22:52:33 +01:00
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2021-01-03 15:21:38 +01:00
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int trinitron(FloatImg *pimg, int notused);
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2020-12-10 19:19:35 +01:00
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int bouger_les_pixels(FloatImg *pimg, int kaboo);
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2020-12-29 12:22:51 +01:00
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int octotree_classif(FloatImg *pimg, float fk, int notused);
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2020-12-10 19:19:35 +01:00
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int mirror_split(FloatImg *pimg, int kaboo);
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2020-12-18 10:18:09 +01:00
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int upside_down(FloatImg *pimg);
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2020-12-10 19:19:35 +01:00
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2020-12-02 19:55:06 +01:00
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int des_bords_sombres_a(FloatImg *pimg, int offset);
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2021-05-11 10:36:55 +02:00
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int des_bords_sombres_b(FloatImg *pimg, int offset);
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2020-12-02 19:55:06 +01:00
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int brotche_rand48_a(FloatImg *fimg, float ratio, float mval);
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int brotche_rand48_b(FloatImg *fimg, float ratio, float mval);
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int colors_brotcher(FloatImg *fimg, float fval);
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2020-12-29 15:58:43 +01:00
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/*
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* see also "crapulator.h" for some #define's
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*/
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