FloatImg/Fonderie/sfx.h

27 lines
738 B
C
Raw Normal View History

2020-12-03 05:55:06 +11:00
/*
* sfx.h - special effects for fonderie & interpolator
2020-12-29 22:22:51 +11:00
* ---------------------------------------------------
2020-12-03 05:55:06 +11:00
*/
2021-01-04 01:21:38 +11:00
int trinitron(FloatImg *pimg, int notused);
2020-12-11 05:19:35 +11:00
int bouger_les_pixels(FloatImg *pimg, int kaboo);
2020-12-29 22:22:51 +11:00
int octotree_classif(FloatImg *pimg, float fk, int notused);
2020-12-11 05:19:35 +11:00
int mirror_split(FloatImg *pimg, int kaboo);
2020-12-18 20:18:09 +11:00
int upside_down(FloatImg *pimg);
2020-12-11 05:19:35 +11:00
2020-12-03 05:55:06 +11:00
int des_bords_sombres_a(FloatImg *pimg, int offset);
int trinarize(FloatImg *pimg, int notused); // in sfx.c
int binarize(FloatImg *pimg, int notused);
int brotche_rand48_a(FloatImg *fimg, float ratio, float mval);
int brotche_rand48_b(FloatImg *fimg, float ratio, float mval);
int colors_brotcher(FloatImg *fimg, float fval);
2020-12-30 01:58:43 +11:00
/*
* see also "crapulator.h" for some #define's
*/