Téléverser les fichiers vers "arduino_proto_threads/tp_dragon"
Ajout tp du Dragon
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digraph finite_state_machine {
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overlap=false
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fontname="Arial"
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fontsize=50;
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label="\nÉtats pour l'animation du dragon."
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rankdir=LR; // bgcolor="#C6CFD532"; // transparent
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edge[style="filled,setlinewidth(4)",fontsize=30];
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node[style="setlinewidth(4)",color="#000000",fontsize=30];
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pad=0.2 // margins / clusters //center=true
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nodesep=1.2
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ranksep=2.2
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subgraph clusterInternal {
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fontsize=40;
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label="\nVue interne du sous ensemble { Attente - Animations }\n\n"
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style=filled color = "#FFC0A0"
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// margin=10 # in points
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TMD [label="\nMode Dégradé\n?",fillcolor="#DDDDDD",shape=diamond,style=filled]
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ABP [label="Attente\nde l'appui\nbouton\n",fillcolor="#A0FFFF",shape=circle,style=filled]
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node [shape=circle,style=filled];
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R1 [label="Attente\nfin\nanimation",fillcolor="red:#FD4030",style=radial] // lightred
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J1 [label="Attente\nfin\nanimation",fillcolor="#FFF030"] ; // lightyellow
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B1 [label="Attente\nfin\nanimation",fillcolor="#70A0FF"] ; // lightblue
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VMN [label="Affiche\nluminosité\ncourante",fillcolor="#80ff80:green"];
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VMD [label="Clignote\nà\n1 Hertz",fillcolor="#80ff80:black",style=radial];
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FB [style=invis]
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{ rank = min ABP VMD }
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{ rank = max J1 }
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{ rank = same B1 VMN }
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{ rank = same R1 FB TMD }
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// n e s w for top right bottom left
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ABP -> TMD:n [label="Vérification du mode"]; // n for nord (top),
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ABP -> R1 [label="Animation Led Rouge"];
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TMD:w -> VMD [label="Active clignotement Led Verte",taillabel="Oui"];
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TMD:ne -> B1 [label="Animation Led Bleue",taillabel="Non"];
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TMD:e -> J1 [label="Animation Led Jaune",taillabel="Non"];
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TMD:se -> VMN [label="Baisse luminosité Led Verte",taillabel="Non"];
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// TMD:nw -> ABP [label="Mode dégradé",decorate=true,taillabel="Oui"];
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R1 -> ABP [label = "Fin animation"];
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J1 -> ABP [label = "Fin animation"];
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B1 -> ABP [label = "Fin animation"];
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// R1 -> J1 [style=invis] //,constraint=false]
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B1 -> J1 [style=invis] //,constraint=false]
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// TMD:s -> FB // [style=invis] //,constraint=false]
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} // clusterD
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subgraph clusterGlobal {
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fontsize=40; label="\nVue synthétique\n\n" style=filled color = "#A0FFFF"
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Off [shape = doublecircle, style = filled, fillcolor="#000000"]
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// On [shape = circle, style = filled, fillcolor="#000000"]
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node [shape = circle, style = filled, fillcolor="#FFC0A0"]; Wait Show ;
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{ rank = min On }
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{ rank = max Off }
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Wait [ label = "Attente\nd'un appui\nbouton\nCycle=Faux" ];
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Show [ label = "Attente\nfin des\nanimations\nCycle=vrai" ];
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// On -> Wait [ label = "Mise\nsous\ntension"];
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Wait -> Show [ label = "Animation"];
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Show -> Wait [ label = "Fin animation"];
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Show -> Off [ label = "Mise\nhors\ntension"];
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Show -> Wait [ label = "Ré-initialisation"];
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Wait -> Wait [ label = "Ré-initialisation"];
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Wait -> Off [ label = "Mise\nhors\ntension"];
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} // clusterGlobal
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} //finite_state_machine
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