migration des scripts vers nouveau repo

This commit is contained in:
2019-02-04 12:53:31 +01:00
commit 9e5ef54604
13 changed files with 140 additions and 0 deletions

16
ARK/ARK_maj.sh Executable file
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#!/bin/bash
source $(dirname $0)/game_globals
#[ ! -r "$(dirname $0)/game.params.ori" ] && echo "Fichier de parameteres manquant : $(dirname $0)/game.params.ori" && exit 2
if [ ! -r "$(dirname $0)/../../params/${GAME_NAME}.params" ]; then
echo "Mise en place du fichier de parametres dans $(dirname $0)/../../params/"
mkdir -p $(dirname $0)/../../params || (echo "Echec de creation ou de verification du repertoire $(dirname $0)/../../params" && exit 3)
cp $(dirname $0)/game.params.ori $(dirname $0)/../../params/${GAME_NAME}.params || (echo "Echec de generation du fichier de parametres standard $(dirname $0)/../../params/${GAME_NAME}.params" && exit 4)
echo "Veuillez configurer le jeu si besoin via le fichier $( ls $(dirname $0)/../../params/${GAME_NAME}.params) puis relancer le script de MAJ"
exit 0
fi
source $(dirname $0)/../../params/${GAME_NAME}.params || (echo "Impossible de charger les parametres du jeu via $(dirname $0)/../../params/${GAME_NAME}.params" && exit 5)
[ ! -d "${GAME_PATH}" ] && echo "creation du repertoire de jeu ${GAME_PATH}"
[ -z ${GAME_STEAMID} ] && "Missing App SteamID" && exit 7
echo "Mise a jour du jeu ..."
echo "${STEAMCMD} +login anonymous +force_install_dir ${GAME_PATH} +app_update ${GAME_STEAMID} +quit"
${STEAMCMD} +login anonymous +force_install_dir ${GAME_PATH} +app_update ${GAME_STEAMID} +quit

10
ARK/ARK_server_start.sh Executable file
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#!/bin/bash
source $(dirname $0)/game_globals
[ ! -r "$(dirname $0)/../../params/${GAME_NAME}.params" ] && echo "Fichier de parameteres manquant : $(dirname $0)/../../params/${GAME_NAME}.params" && exit 2
source $(dirname $0)/../../params/${GAME_NAME}.params
[ ! -d ${LOG_PATH} ] && mkdir -p ${LOG_PATH}
[ ! -x ${GAME_BIN} ] && echo "Le binaire du jeu n'existe pas : ${GAME_BIN}"
echo "Lancemement du serveur..."
echo "${GAME_BIN} ${GAME_PARAMS}"
nohup ${GAME_BIN} ${GAME_PARAMS} >> ${LOG_PATH}/${GAME_NAME}_server.log 2>> ${LOG_PATH}/${GAME_NAME}_server.err &

23
ARK/game.params.ori Normal file
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<<<<<<< HEAD
GAME_STEAMID=376030
GAME_PATH=~/jeux/server_${GAME_NAME}
LOG_PATH=~/logs/${GAME_NAME}
GAME_BIN=${GAME_PATH}/ShooterGame/Binaries/Linux/ShooterGameServer
SERVER_NAME=PATATE_Onimaro
#GAME_PORT will be the specified port and the following (here 7779 and 7780)
GAME_PORT=7779
#QUERY_PORT is the port used by steam to connect players to your server
QUERY_PORT=27015
GAME_PARAMS="TheIsland?listen?Port=${GAME_PORT}?QueryPort=${QUERY_PORT}?SessionName=${SERVER_NAME}?PerPlatformMaxStructuresMultiplier=100?AllowPlatformeSaddleMultiFloors=true -server -log -noBattlEye"
=======
export GAME_STEAMID=376030
export GAME_PATH=~/jeux/server_${GAME_NAME}
export LOG_PATH=~/logs/${GAME_NAME}
export GAME_BIN=${GAME_PATH}/ShooterGame/Binaries/Linux/ShooterGameServer
export SERVER_NAME=PATATE_Onimaro
export #GAME_PORT will be the specified port and the following (here 7779 and 7780)
export GAME_PORT=7779
export #QUERY_PORT is the port used by steam to connect players to your server
export QUERY_PORT=27015
export GAME_PARAMS="TheIsland?listen?Port=${GAME_PORT}?QueryPort=${QUERY_PORT}?SessionName=${SERVER_NAME}?PerPlatformMaxStructuresMultiplier=100?AllowPlatformeSaddleMultiFloors=true -server -log"
>>>>>>> 4f0f0b6cb15091e3cb2eeba5038af48f1798b31b

2
ARK/game_globals Normal file
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GAME_NAME="ARK"
STEAMCMD=~/steamcmd/steamcmd.sh

4
ARK/readme Normal file
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# you will need to forward ports to the server (GAME_PORT ; GAME_PORT +1 ; QUERY_PORT)
# ark uses huge amount of files and needs system limits to be increased : update the /etc/security/limits.conf file by adding the following values (replacing steamcmd by the user owning the server files) :
# steamcmd hard nofile 100000
# steamcmd soft nofile 100000