nodePong/version.md
2016-02-10 18:48:47 +01:00

1.7 KiB

v0.0.6:

  • focus on socket.io client & server)
  • Renamed SocketClient.js to SocketIO.js (files and objects)
  • Added SocketIO object (NGPClient lib in /client/js/)
  • Implemented socket.io client connection (with loop) => working
  • Client side: Corrected bugs of multiple connection attemps and logs
  • Server side: moved socket definitions to Server object

v0.0.5:

  • objects naming convention change in server_core.js, and consequently in nodePong.js
  • added "User" and "Game" Objects skeletton in server_core.js
  • added "version" as a parameter of core.Server object (to later send it to clients @ connection)

v0.0.4:

  • added server_core.js, with "core" app server side object skeletton
  • added "serverMsg" features to "core" (including date utilities)
  • removed server_utils.js (moved serverMsg() function to the core object)
  • updated README.md (removed "npm install colors)
  • moved server.params.js to server_config.js, and changed naming convention
  • updated nodePong.js with new config setup

v0.0.3:

  • Added infos in README.md

v0.0.2:

  • moved "ui" dir to "public" dir
  • renamed "public" to "client"
  • updated nodePong.js with new directory name
  • cleaned gitlab repo

v0.0.1:

  • added package directories structure

    • "public":

      • index.html (main html file)
      • "css" subdir
        • main.css (main css file for index.html)
      • "src" subdir:
        • jquery-2.1.3.min.js (not really needed)
    • "server":

      • server_utils.js (server utilities function)
      • server_params.js (Server parameters)
    • "ui": (empty, and will become a "public" subdir)

  • added info files README.md, version.md, package.json and LICENSE

  • added nodejs application 'nodePong.js'