forked from tTh/FloatImg
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@ -7,6 +7,11 @@ LIBS = -lfloatimg -lpnglite -lm
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OBJS = fonctions.o sfx.o crapulator.o
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DEPS = fonctions.h crapulator.h
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all: fonderie interpolator
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# ---------------------------------------------------------
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fonderie: fonderie.c ${DEPS} ${OBJS} Makefile
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gcc ${COPT} $< ${OBJS} ${LIBS} -lz -o $@
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@ -21,9 +26,10 @@ sfx.o: sfx.c ${DEPS} Makefile
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# ---------------------------------------------------------
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#
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# another way...
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# another way to brotch some pics...
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#
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interpolator: interpolator.c Makefile
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gcc ${COPT} $< ${LIBS} -lz -o $@
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interpolator: interpolator.c ${OBJS} Makefile
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gcc ${COPT} $< ${OBJS} ${LIBS} -lz -o $@
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# ---------------------------------------------------------
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@ -67,6 +67,12 @@ criant de documentation...
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## Interpolator
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Un logiciel dont l'inspiration vient de Terre-Blanque, ça ne peut
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pas être complètement malsain :)
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## Conclusion
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**Use the source, Luke**
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@ -11,7 +11,6 @@
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#include "crapulator.h"
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/* -------------------------------------------------------------- */
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/* support function for the crapulator */
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static int effect_3(FloatImg *image)
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{
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float value;
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@ -76,7 +75,6 @@ if (666==count) {
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switch (idFx) {
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case 0: /* DO NOTHING */
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retval = 0; break;
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case 1:
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fimg_cos_01(image, image,
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fimg_get_maxvalue(image));
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@ -99,15 +97,12 @@ switch (idFx) {
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case 6:
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fimg_killcolors_a(image, 0.0);
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break;
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case 7:
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retval = fimg_colors_mixer_a(image, 2.0);
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break;
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case 8:
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retval = insitu_ctr2x2(image);
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break;
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case 9:
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retval = fimg_classif_trial(image, image, 0.37, 0);
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if (retval) {
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@ -115,11 +110,13 @@ switch (idFx) {
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exit(1);
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}
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break;
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case 10:
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retval = binarize(image, 0);
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break;
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case 11:
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retval = trinarize(image, 0);
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break;
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/* --- WTF -- */
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default :
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fprintf(stderr, "%s : effect #%d invalid\n",
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__func__, idFx);
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@ -40,6 +40,7 @@ int create_fifo(int nbslot, int w, int h, int t);
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* funcs in 'sfx.c'
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*/
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int trinarize(FloatImg *pimg, int notused);
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int binarize(FloatImg *pimg, int notused);
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int brotche_rand48_a(FloatImg *fimg, float ratio, float mval);
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@ -14,9 +14,12 @@
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#include "../floatimg.h"
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#include "crapulator.h"
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// XXX #include "fonctions.h"
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int verbosity;
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int convert_to_gray; /* needed by fonctions.c */
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/* -------------------------------------------------------------- */
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int interpolator(char *pattern, char *outdir, int Nsteps)
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@ -63,10 +66,20 @@ for (idx=0; idx<globbuf.gl_pathc; idx++) {
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continue;
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}
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/* here, we can insert the input filter */
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/* OK try it ... */
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foo = crapulator(&B, 8, 1.0);
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if (foo) {
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fprintf(stderr, "crapulator failure %d\n", foo);
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exit(1);
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}
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for (step=0; step<Nsteps; step++) {
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coef = (float)step / (float)Nsteps;
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fimg_interpolate(pSecond, pFirst, &Out, coef);
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/* here we can insert the output filter */
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sprintf(line, "%s/%05d.png", outdir, ipng);
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foo = fimg_save_as_png(&Out, line, 0);
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if (foo) {
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@ -84,7 +97,7 @@ for (idx=0; idx<globbuf.gl_pathc; idx++) {
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pTmp = pSecond;
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pSecond = pFirst;
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pFirst = pTmp;
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/* THIS CODE DON'T WORK !!! */
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/* XXX THIS CODE DON'T WORK !!! */
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#endif
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}
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@ -17,6 +17,15 @@
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*/
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extern int verbosity;
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/* -------------------------------------------------------------- */
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int trinarize(FloatImg *pimg, int notused)
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{
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fprintf(stderr, "the function '%s' is not implemented\n", __func__);
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exit(2);
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return -1;
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}
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/* -------------------------------------------------------------- */
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int binarize(FloatImg *pimg, int notused)
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{
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@ -100,6 +109,3 @@ return 0;
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}
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/* -------------------------------------------------------------- */
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