forked from tTh/FloatImg
run it, bro !
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@ -34,6 +34,7 @@ for (idx=0; idx < pimg->height; idx++) {
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// fprintf(stderr, "%6d %6d\n", idx, sline);
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pimg->R[pos] = pimg->G[pos];
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pimg->B[pos] = pimg->G[pos];
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pimg->G[pos] *= 1.414;
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}
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return 0;
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@ -30,6 +30,8 @@ for (y=pos[1]; y<pos[1]+pos[3]; y++) {
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for (x=pos[0]; x<pos[0]+pos[2]; x++) {
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off = (y*pimg->width) + x;
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pimg->R[off] = fvals[0];
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pimg->G[off] = fvals[1];
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pimg->B[off] = fvals[2];
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}
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}
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return 0;
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