/* col4bits.c this module is dedicated to functions who works on 4096 colors images. You got four bits by components. */ #include #include #include "../tthimage.h" /*::------------------------------------------------------------------::*/ int Image_col4bits_and(Image_Desc *src, Image_Desc *dst) { int foo; if ((foo=Image_compare_desc(src, dst))) { fprintf(stderr, "%s : images not compatibles\n", __func__); return foo; } foo = Image_copy(src, dst); if (foo) { fprintf(stderr, "In %s: copy: err #%d %s\n", __func__, foo, Image_err2str(foo)); return foo; } foo = Image_and_pix(dst, 0xf0, 0xf0, 0xf0); if (foo) { fprintf(stderr, "In %s: and pix: err #%d %s\n", __func__, foo, Image_err2str(foo)); return foo; } return OLL_KORRECT; } /*::------------------------------------------------------------------::*/ struct elem { long compte; int rgb; }; static int compare_compteur(struct elem *p1, struct elem *p2) { /* printf("%8d %8d\n", p1->compte, p2->compte); */ return (p2->compte - p1->compte); } static int compare_teinte(struct elem *p1, struct elem *p2) { int r1, g1, b1, r2, b2, g2; r1 = (( (p1->rgb) >>8)&0xf)<<4; g1 = (( (p1->rgb) >>4)&0xf)<<4; b1 = ( (p1->rgb) &0xf)<<4; r2 = (( (p2->rgb) >>8)&0xf)<<4; g2 = (( (p2->rgb) >>4)&0xf)<<4; b2 = ( (p2->rgb) &0xf)<<4; /* printf("%8d %8d\n", p1->compte, p2->compte); return (p1->rgb - p2->rgb); */ return ( (r1+g1+b1) - (r2+g2+b2) ); } /*::------------------------------------------------------------------::*/ #define TAILLE (1<<12) int Image_calc_Map_4bits(Image_Desc *img, RGB_map *map, int nbre) { long surface, maxi; int x, y, r, g, b, idx; struct elem elems[TAILLE]; #if DEBUG_LEVEL fprintf(stderr, " Calc map 4 bits: nbre = %d\n", nbre); #endif if ( (nbre<1) || (nbre>255) ) { fprintf(stderr, "Calc map 4 bits: nbre %d out of range\n", nbre); return BAD_COLOR_NUMBER; } surface = img->width * img->height; #if DEBUG_LEVEL fprintf(stderr, " calc Map 4 bits: surface de l'image = %ld pixels\n", surface); #endif for (x=0; xwidth; x++) { for (y=0; yheight; y++) { r = (img->Rpix[y])[x] >> 4; g = (img->Gpix[y])[x] >> 4; b = (img->Bpix[y])[x] >> 4; idx = (r<<8) | (g<<4) | b; if (idx >= TAILLE) { fprintf(stderr, "FATAL ERROR in %s\n", __func__); exit(5); } elems[idx].compte++; if (elems[idx].compte > maxi) maxi = elems[idx].compte; } } #if DEBUG_LEVEL fprintf(stderr, " Map4bits: compte maximum = %ld\n", maxi); #endif /* * trier la table pour avoir les couleurs les plus * frequentes en haut. */ qsort(elems, TAILLE, sizeof(struct elem), compare_compteur); /* * trier la palette, certe, mais dans quel ordre ? * * 28 Jan 2002: why ? */ qsort(elems, nbre, sizeof(struct elem), compare_teinte); /* * recopier les 'nbre' entrees hautes dans la palette */ for(x=0; x>8)&0xf)<<4; g = ((y>>4)&0xf)<<4; b = (y&0xf)<<4; /* printf("%06x %02x %02x %02x\n", x, r, g, b); */ map->red[x] = r; map->green[x] = g; map->blue[x] = b; } map->nbre = nbre; #if DEBUG_LEVEL fprintf(stderr, "Image_calc_Map_4bits: fini!\n"); #endif return FUNC_IS_BETA; } /*::------------------------------------------------------------------::*/